Assassin
More actions
| Assassin | |
|---|---|
![]() Skirmisher- Melee Subclass |
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| Availability | |
| Races | Bretonnia, Kislev, Sartosa, Araby, Cathay, Asur (High Elves), Asrai (Wood Elves), Druchii (Dark Elves), Dwarfs, Chaos Dwarfs, Orcs, Goblins, Vampire |
| Careers | Bounty Hunter, Artisan, Engineer, Quartermaster |
| Proficiencies | |
| Weapon | daggers, chakrams, saber, 1-handed sword, 1-handed axe, 1-handed mace, bow, throwing axes, shortspear |
| Armor | Medium Armor, Light Armor |
The Assassin skill tree is centered around stealth, deception, and dealing deadly, precise strikes. Characters who specialize in this path focus on ambushing enemies, evading detection, and striking from the shadows. Skills in this tree enhance stealth abilities, critical hits, and poison use, allowing the character to eliminate high-priority targets with great efficiency.
Passives
| Deadly Strikes: Gain 6% armor penetration, allowing your attacks to cut through enemy defenses with greater efficiency. | |
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Relentless Pursuit: When dealing more than 12% of an enemy's health in a single hit, regain 5 stamina on a heavy hit or sprint attack, and 1 stamina on a light hit. |
Abilities
Blink
This ability allows the character to instantly teleport across the battlefield, closing the gap between them and their target with deadly precision. Upon blinking to an enemy, the "Assassinate" buff is activated, granting the assassin a surge of power that deals significant bonus damage, making every strike a lethal blow.
Stalk
This ability grants the character the power of invisibility, allowing them to vanish from sight and become hidden from enemies. As they disappear, a smoke bomb is left behind, further obscuring their presence and making it significantly harder for enemies to target them with attacks or spells. The combination of stealth and distraction provides a perfect opportunity for evasive maneuvers or surprise strikes. NOTE: This ability doesn't hide the Tot character bio/description icon.
Skill Tree Perks
| Perk name | Description | Requirements | Exclusive with |
|---|---|---|---|
| Shrouded Steps | The Assassin makes no noise while running, attacking, or jumping after using stalk or blink for 30 seconds. However, the disrupted debuff lasts 3x as long on this class. | Requires: Assassin Subclass | — |
| From Darkness | Reappearing from Stalk grants the Assassinate buff | Requires: Shrouded Steps | Squelching Strike |
| Squelching Strike | The Assassinate buff now inflicts a strong Spell Disruption effect on spellcasting classes. | Requires: Shrouded Steps | From Darkness |
| Weak Point Doctrine | Deadly Strikes penetration is increased by 3% (up from 6% to 9% total) | Requires (ANY):
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| Knife Between Plates | Gain Medium Armor Specialization; Blink cooldown increased by 20 seconds. | Requires: Weak Point Doctrine | Bow Before Blade |
| Bow Before Blade | Gain the ability to use a bow | Requires: Weak Point Doctrine | Knife Between Plates |
| Ghostwalk | While invisible, the assassin can perform attacks without being revealed, as long as the attacks do not hit. | Requires: Bow Before Blade | — |
| Vein Seeker | Relentless Pursuit threshold lowered from 12% to 8% | Requires: Knife Between Plates | — |
| Rapid Flick | Successful hits with a throwing axe refund 15 stamina | Requires: Vein Seeker | Twin Edges |
| Twin Edges | Damage with dagger heavies increased by 12% | Requires: Vein Seeker | Rapid Flick |
| Killer’s Focus | Deadly Strikes penetration is increased by 3% (up from 9% to 12% total) | Requires (ANY):
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Availability
| Category | Items |
|---|---|
| Races | Empire, Bretonnia, Kislev, Sartosa, Araby, Cathay, Asur (High Elves), Asrai (Wood Elves), Druchii (Dark Elves), Dwarfs, Chaos Dwarfs, Orcs, Goblins, Vampire |
| Careers | Bounty Hunter, Artisan, Engineer, Quartermaster |
Proficiencies
| Category | Items |
|---|---|
| Weapons | daggers, chakrams, saber, 1 handed sword, 1 handed axe, 1 handed mace, bow, throwing axes, shortspear |
| Armor | Medium Armor, Light Armor |

