Norsca
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| Norscan Marauder | |
|---|---|
Born in frost, forged in blood, blessed by the Dark Gods |
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| Founding | |
| Founded | Before history; the first tribes crawled out of the Wastes |
| Founder | No one remembers; the gods were already there |
| Current Leader | No single king; each jarl rules until someone stronger takes his head |
| Geography | |
| Capital | None; the greatest longhouse is wherever the strongest warlord drinks tonight |
| Major Cities | Skaeling ports, Sarl fjords, Baersonling ice-coves |
| Regions | Norsca and the northern Chaos Wastes |
| Biology | |
| Lifespan | 40-60 years if the axe, the cold, or the gods don’t claim you sooner |
| Height | 175-210 cm (5′9″ - 6′11″); the gods like them big |
| Culture | |
| Language | Norscan tongue (guttural, full of boasts and curses) |
| Religion | The four Ruinous Powers first, tribal ancestor spirits second |
| Government | |
| Government | Might makes right; jarls, champions, and shamans rule by strength |
| Relations | |
| Allies | Warriors of Chaos, Daemons (when it suits them), Beastmen (sometimes) |
| Enemies | Empire, Dwarfs, High Elves, Kislev, anyone south of the Sea of Claws |
Norsca is the land that the rest of the world wishes would just sink into the sea. A frozen hell of jagged fjords, wolf-haunted forests, and villages built from dragon bones. Its people are taller, harder, and meaner than any southerner has a right to be. They raid in longships hung with skulls, drink sea-serpent blood for breakfast, and laugh when the winter wind flays the skin from lesser men. To a Norscan, life is simple: take what you want, kill what resists, and offer the skulls to the gods so they notice you before you die.
Overview
If you want to play a seven-foot barbarian who thinks the Empire is a retirement home for cowards and whose retirement plan is “die gloriously and get a daemon prince promotion,” you’ve found your people.
Appearance
Built like a barn door and twice as thick. Pale or wind-burned skin covered in scars, runes, and tattoos that still bleed on holy days. Long hair and beards braided with enemy finger-bones. Armour is whatever they killed last: sea-dragon scales, Chaos plate, or just furs over bare muscle. Mutations are jewellery; an extra eye or a tentacle arm just means the gods are watching.
Culture & Society
- Regions: Norsca and the ever-hungry edge of the Wastes.
- Culture: Strength is the only law. Everything else is weakness.
- Names: Bjorn, Hrolf, Astrid, Sven, Wulfrik, Valkia, Skollaf.
- Religion: Khorne for the brave, Nurgle for the survivors, Tzeentch for the cunning, Slaanesh for the truly twisted.
Relations with Other Races
| Category | Faction | Relation |
|---|---|---|
| Humans | Empire | Hostile |
| Bretonnia | Hostile | |
| Kislev | Hostile | |
| Sartosa | Neutral | |
| Araby | Hostile | |
| Cathay | Hostile | |
| Elves | Asur (High Elves) | Hostile |
| Asrai (Wood Elves) | Neutral | |
| Druchii (Dark Elves) | Neutral | |
| Dwarfs | Dwarfs | Hostile |
| Chaos Dwarfs | Friendly | |
| Greenskins | Orcs | Neutral |
| Goblins | Neutral | |
| Monstrous | Ogre | Neutral |
| Beastmen | Neutral | |
| Affliction | Chaos | Friendly |
| Vampire | Neutral |
Strengths & Weaknesses
- Strengths: Terrifying in a charge, fearless, cold doesn’t bother them, mutations make them stronger.
- Weaknesses: Undisciplined, fight each other almost as much as the enemy, shamans sometimes explode.
Playing a Norscan
Talk in boasts and threats. Laugh at pain. Never back down, never show mercy, never trust anyone who hasn’t bled beside you. Your life goal is a saga that will be sung until the world ends (preferably because you helped end it). A Khorne follower wants skulls, a Slaaneshi wants perfection through agony, a Nurgle worshipper just wants to share his gifts. All of them want to die with a weapon in hand and a war-cry on their lips.
Physical Appearance
Imagine the biggest, meanest Viking you’ve ever seen, then give him horns, an extra arm, and an axe the size of a horse. That’s an average Tuesday in Norsca.
Notable Ranks & Careers
Reaver → Marauder → Berserker → Chosen → Chaos Champion → Daemon Prince (if the gods are kind)