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Chaos

From Irontide Fantasy Roleplay
Revision as of 17:42, 2 December 2025 by Admin (talk | contribs) (Slaanesh)
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Important Notice
Players cannot begin with this race; it can only be unlocked through evolution. If this is your first time creating a character, please choose a starting race from the following: Empire, Bretonnia, Kislev, Sartosa, Araby, Cathay, Norsca. Upon ascending to this race, players will forfeit all racial progression associated with their former racial skill trees.


Warriors of Chaos are the mortal slaves of the Dark Gods: savage tribes from the frozen north who live only to kill, corrupt, and ascend. They pour from the Chaos Wastes in endless hordes, twisted by mutations and driven by divine madness. Once men, now monsters, they worship Khorne for blood, Tzeentch for change, Nurgle for decay, and Slaanesh for excess. Every raid is a prayer, every slaughter a step toward godhood or oblivion.

Overview

If you want to play a barbarian warlord who sells his soul for power, mutates into something glorious and terrible, and drags the world screaming into the abyss, this is your horde.

Appearance

Tall, swollen warriors in fur and spiked steel; beards matted with blood, eyes burning with unholy fire. Mutations twist them – extra limbs, scales, horns, tentacles.

Culture & Society

  • Regions: The frozen Chaos Wastes and northern tribeslands.
  • Culture: War is life; strength proves worth; betrayal is survival.
  • Names: Archaon, Valnir, Sigvald, Engra Deathsword, Scyla Anfingrimm.
  • Religion: The four Gods (see their pages); Undivided worship balances all.

Strengths & Weaknesses

  • Strengths: Superhuman might, god-granted powers, fearless hordes.
  • Weaknesses: Infighting, madness from mutations, rival god conflicts.

Playing a Warrior of Chaos

You were born in ice and blood; now you burn for the Gods. Speak in snarls and oaths, move like a predator. Pick a God (or Undivided) and chase favour through slaughter. A Khorne berserker charges without thought; a Tzeentch sorcerer weaves lies and spells; a Nurgle plaguebearer laughs at pain; a Slaanesh hedonist savours every agony. Mutate wisely – or risk becoming Spawn.

The world is yours to break. Just don’t let the Gods break you first.

Physical Appearance

Barbaric giants in rusted plate and furs, axes dripping gore. Norscans pale and seafaring; Kurgan copper-skinned horsemen; Hung squat hunters. Mutations define them: Khorne’s scars, Tzeentch’s shifting forms, Nurgle’s rot, Slaanesh’s perfection twisted wrong.

Chaos Gods

As a Warrior of Chaos, you must commit your path to one of the four Chaos Gods. Achieving their favor and advancing toward full Chaos worship demands following the doctrines of the selected god. Prior to ascension, you must choose which Chaos God you will serve as a Chaos Warrior.

Khorne
Tzeentch
Nurgle
Slaanesh

Relations with Other Races

Category Faction Relation
Humans Empire Hostile
Bretonnia Hostile
Kislev Hostile
Sartosa Hostile
Araby Hostile
Cathay Hostile
Norsca Friendly
Elves Asur (High Elves) Hostile
Asrai (Wood Elves) Hostile
Druchii (Dark Elves) Hostile
Dwarfs Dwarfs Hostile
Chaos Dwarfs Friendly
Greenskins Orcs Neutral
Goblins Neutral
Monstrous Ogre Neutral
Beastmen Friendly
Affliction Vampire Hostile

Khorne

Slaanesh

Nurgle

Tzeentch