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Asrai: Difference between revisions

From Irontide Fantasy Roleplay
Created page with "{{Race Infobox | name = Asrai (Wood Elves) | image = Woodelfart.jpg | caption = Children of the Weave, blades of the living forest | founding = The first winter after the Coming of Chaos; when the elves fled into Athel Loren | founder = The pact between the first elves and the forest spirits | current_leader = Orion (the Eternal King) and Ariel (the Mage Queen); reborn every season | capital = The Oak of Ages, heart of Athe..."
 
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===Relations with Other Races===
===Relations with Other Races===
* '''High Elves''' - Friendly (they left, we stayed; we both think the other made the wrong choice)
{| class="wikitable" style="width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;"
* '''Bretonnians''' - Neutral/Hostile (old pacts hold, but they still chop trees)
! Category
* '''Humans (Empire, others)''' - Hostile (axe-wielding plague)
! Faction
* '''Dwarfs''' - Neutral (they stay underground, we stay in the trees, both happy)
! Relation
* '''Beastmen, Dark Elves, Chaos''' - Hostile (kill on sight, no exceptions)
|-
* '''Chaos Corruption''' - Resistant (the forest burns it out)
| rowspan="7" style="background:#2d2d2d; text-align:center; color:#88ccff;" | '''Humans'''
* '''Slavery''' - Forbidden (the very idea offends the trees)
| [[Empire]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Bretonnia]]
| <span style="color:#00ff00; font-weight:bold;">Friendly</span>
|-
| [[Kislev]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Sartosa]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Araby]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Cathay]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Norsca]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| rowspan="3" style="background:#2d2d2d; text-align:center; color:#88ff88;" | '''Elves'''
| [[Asur|Asur (High Elves)]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Asrai|Asrai (Wood Elves)]]
| <span style="color:#00ff00; font-weight:bold;">Friendly</span>
|-
| [[Druchii|Druchii (Dark Elves)]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ffdd88;" | '''Dwarfs'''
| [[Dwarfs]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Chaos Dwarfs]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#88ff88;" | '''Greenskins'''
| [[Orcs]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Goblins]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ff8888;" | '''Monstrous'''
| [[Ogre]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Beastmen]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ff88ff;" | '''Affliction'''
| [[Chaos]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Vampire]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|}


===Strengths & Weaknesses===
===Strengths & Weaknesses===

Revision as of 14:52, 29 November 2025


The Asrai are the Wood Elves of Athel Loren: wild, secretive, and utterly lethal. They do not merely live in the forest; they are the forest. Every leaf listens, every branch strikes, every shadow hides an arrow aimed at your heart. They abandoned the marble towers of Ulthuan long ago and made a pact with something far older and far angrier. Now they guard the sacred glades with a ferocity that makes dragons flinch.

Overview

If you want to play an immortal predator who can vanish into a tree, put three arrows through a man’s eye before he hits the ground, and then dance barefoot on his corpse while the forest sings, welcome home.

Appearance

Tall, lithe, and perfectly camouflaged. Skin of oak-bark brown, moss green, or pale birch. Hair of autumn fire, spring green, or winter snow. Eyes that glow faintly in the dark like a hunting cat. Armour grown from living wood, cloaks stitched from living leaves that change with the season. They smell of loam, pine resin, and fresh blood.

Culture & Society

  • Regions: Athel Loren and nowhere else. Trespassers are fertilizer.
  • Culture: The forest is alive, the forest is sacred, the forest is judge and executioner.
  • Names: Araloth, Orion, Scarloc, Naestra & Arahan, Drycha, Skaw the Falconer.
  • Religion: The old Elven gods still hear prayers, but the trees hear them first.

Relations with Other Races

Category Faction Relation
Humans Empire Hostile
Bretonnia Friendly
Kislev Neutral
Sartosa Neutral
Araby Neutral
Cathay Neutral
Norsca Hostile
Elves Asur (High Elves) Hostile
Asrai (Wood Elves) Friendly
Druchii (Dark Elves) Hostile
Dwarfs Dwarfs Hostile
Chaos Dwarfs Hostile
Greenskins Orcs Hostile
Goblins Hostile
Monstrous Ogre Neutral
Beastmen Hostile
Affliction Chaos Hostile
Vampire Hostile

Strengths & Weaknesses

  • Strengths: Deadliest archers alive, move through forest like ghosts, treemen and dryads fight beside them.
  • Weaknesses: Few in number, arrogant, will sacrifice anything to protect the forest, including allies.

Playing an Asrai

You do not walk through the forest; the forest walks through you. Speak softly, move silently, kill instantly. A Waywatcher can stand motionless for days, arrow nocked, waiting for one perfect shot. A Wardancer fights naked but for paint and blades, dancing death in spirals no eye can follow. A Spellsinger sings to the trees and the trees answer with storms of thorn and root.

Outsiders are tolerated only as long as they serve the forest. The moment they threaten it, they become prey.

Physical Appearance

Beauty sharpened to a killing edge. Skin painted with leaf-patterns, hair braided with feathers and bones, eyes that see further and deeper than any human. They do not wear the forest; they are the forest wearing the shape of an elf.

Notable Ranks & Careers

Glade Guard → Eternal Guard → Waywatcher → Wardancer → Wild Rider → Spellsinger → Treeman Ancient → Consort of Orion