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Norsca: Difference between revisions

From Irontide Fantasy Roleplay
Created page with "{{Race Infobox | name = Norscan Marauder | image = Norscaart.jpg | caption = Born in frost, forged in blood, blessed by the Dark Gods | founding = Before history; the first tribes crawled out of the Wastes | founder = No one remembers; the gods were already there | current_leader = No single king; each jarl rules until someone stronger takes his head | capital = None; the greatest longhouse is wherever the strongest warlord..."
 
Line 38: Line 38:


===Relations with Other Races===
===Relations with Other Races===
* '''Empire, Kislev, Bretonnia''' - Hostile (soft prey)
{| class="wikitable" style="width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;"
* '''Dwarfs''' - Hostile (old grudges carved in stone and blood)
! Category
* '''Elves''' - Hostile (pretty things break nicely)
! Faction
* '''Beastmen''' - Neutral (fellow children of Chaos)
! Relation
* '''Warriors of Chaos''' - Friendly (the big brothers we want to join)
|-
* '''Chaos Corruption''' - Embraced (gifts from the gods)
| rowspan="7" style="background:#2d2d2d; text-align:center; color:#88ccff;" | '''Humans'''
* '''Slavery''' - Allowed (thralls row the longships)
| [[Empire]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Bretonnia]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Kislev]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Sartosa]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Araby]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Cathay]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Norsca]]
| <span style="color:#00ff00; font-weight:bold;">Friendly</span>
|-
| rowspan="3" style="background:#2d2d2d; text-align:center; color:#88ff88;" | '''Elves'''
| [[High Elves|Asur (High Elves)]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Asrai|Asrai (Wood Elves)]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Druchii|Druchii (Dark Elves)]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ffdd88;" | '''Dwarfs'''
| [[Dwarfs]]
| <span style="color:#ff3333; font-weight:bold;">Hostile</span>
|-
| [[Chaos Dwarfs]]
| <span style="color:#00ff00; font-weight:bold;">Friendly</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#88ff88;" | '''Greenskins'''
| [[Orcs]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Goblins]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ff8888;" | '''Monstrous'''
| [[Ogre|Ogre]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| [[Beastmen]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|-
| rowspan="2" style="background:#2d2d2d; text-align:center; color:#ff88ff;" | '''Affliction'''
| [[Chaos]]
| <span style="color:#00ff00; font-weight:bold;">Friendly</span>
|-
| [[Vampire]]
| <span style="color:#ffaa00; font-weight:bold;">Neutral</span>
|}


===Strengths & Weaknesses===
===Strengths & Weaknesses===

Revision as of 14:46, 29 November 2025


Norsca is the land that the rest of the world wishes would just sink into the sea. A frozen hell of jagged fjords, wolf-haunted forests, and villages built from dragon bones. Its people are taller, harder, and meaner than any southerner has a right to be. They raid in longships hung with skulls, drink sea-serpent blood for breakfast, and laugh when the winter wind flays the skin from lesser men. To a Norscan, life is simple: take what you want, kill what resists, and offer the skulls to the gods so they notice you before you die.

Overview

If you want to play a seven-foot barbarian who thinks the Empire is a retirement home for cowards and whose retirement plan is “die gloriously and get a daemon prince promotion,” you’ve found your people.

Appearance

Built like a barn door and twice as thick. Pale or wind-burned skin covered in scars, runes, and tattoos that still bleed on holy days. Long hair and beards braided with enemy finger-bones. Armour is whatever they killed last: sea-dragon scales, Chaos plate, or just furs over bare muscle. Mutations are jewellery; an extra eye or a tentacle arm just means the gods are watching.

Culture & Society

  • Regions: Norsca and the ever-hungry edge of the Wastes.
  • Culture: Strength is the only law. Everything else is weakness.
  • Names: Bjorn, Hrolf, Astrid, Sven, Wulfrik, Valkia, Skollaf.
  • Religion: Khorne for the brave, Nurgle for the survivors, Tzeentch for the cunning, Slaanesh for the truly twisted.

Relations with Other Races

Category Faction Relation
Humans Empire Hostile
Bretonnia Hostile
Kislev Hostile
Sartosa Neutral
Araby Hostile
Cathay Hostile
Norsca Friendly
Elves Asur (High Elves) Hostile
Asrai (Wood Elves) Neutral
Druchii (Dark Elves) Neutral
Dwarfs Dwarfs Hostile
Chaos Dwarfs Friendly
Greenskins Orcs Neutral
Goblins Neutral
Monstrous Ogre Neutral
Beastmen Neutral
Affliction Chaos Friendly
Vampire Neutral

Strengths & Weaknesses

  • Strengths: Terrifying in a charge, fearless, cold doesn’t bother them, mutations make them stronger.
  • Weaknesses: Undisciplined, fight each other almost as much as the enemy, shamans sometimes explode.

Playing a Norscan

Talk in boasts and threats. Laugh at pain. Never back down, never show mercy, never trust anyone who hasn’t bled beside you. Your life goal is a saga that will be sung until the world ends (preferably because you helped end it). A Khorne follower wants skulls, a Slaaneshi wants perfection through agony, a Nurgle worshipper just wants to share his gifts. All of them want to die with a weapon in hand and a war-cry on their lips.

Physical Appearance

Imagine the biggest, meanest Viking you’ve ever seen, then give him horns, an extra arm, and an axe the size of a horse. That’s an average Tuesday in Norsca.

Notable Ranks & Careers

Reaver → Marauder → Berserker → Chosen → Chaos Champion → Daemon Prince (if the gods are kind)