Building Rules: Difference between revisions
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===Building Rule - One: Clan Creation & Solo Builds=== | |||
All characters must be in a clan, including solo players. All builds must be realistic and not break immersion. | |||
===Building Rule - Two: Build Accessibility=== | |||
* Do not build in spots where it blocks essential PvE spots/resources. This also includes dungeon areas, or inside them. Loot chests and their associated bosses must remain accessible. Building in instances separated from the overworld by a teleport such as dungeons is forbidden. Open a ticket to ask the Staff team if you are unsure about the spot availability. | |||
* Builds must be rendering distances away from each other and not be built near hubs. All builds must have a direct means to access it. A T3 bridge or staircase, which leads to your base on foot is required. This means it doesn't require you to swim, climb, or use an elevator to access your base. Drawbridges are strictly forbidden. Upon destruction of this stairway, if it is the only way to access the base, in raid situations admins may allow further destruction. | |||
===Building Rule - Three: Principality Build Additions & Obligations=== | |||
* Clans and members within the principalities are required to have their own respected home. They are not allowed to live inside another clan's base as every clan needs their own integral build so they can be subject to a raid without players getting confused about their raid target. | |||
* Principality Clans are also not allowed to store the entire loot of the principality in a different clan or transfers their loot in order to confuse raiding attackers as means to protect it from said looting is forbidden. Material transfers should done via roleplay, OOC material transfer between clans even in principality will be judged under sister clanning. | |||
===Building Rule - Four: Building Piece/Placeable Allowances=== | |||
A clan may have up to a maximum of 10 players. The allocations for building pieces and placeables are as follows: | |||
Revision as of 13:34, 3 December 2025
Building Rule - One: Clan Creation & Solo Builds
All characters must be in a clan, including solo players. All builds must be realistic and not break immersion.
Building Rule - Two: Build Accessibility
- Do not build in spots where it blocks essential PvE spots/resources. This also includes dungeon areas, or inside them. Loot chests and their associated bosses must remain accessible. Building in instances separated from the overworld by a teleport such as dungeons is forbidden. Open a ticket to ask the Staff team if you are unsure about the spot availability.
- Builds must be rendering distances away from each other and not be built near hubs. All builds must have a direct means to access it. A T3 bridge or staircase, which leads to your base on foot is required. This means it doesn't require you to swim, climb, or use an elevator to access your base. Drawbridges are strictly forbidden. Upon destruction of this stairway, if it is the only way to access the base, in raid situations admins may allow further destruction.
Building Rule - Three: Principality Build Additions & Obligations
- Clans and members within the principalities are required to have their own respected home. They are not allowed to live inside another clan's base as every clan needs their own integral build so they can be subject to a raid without players getting confused about their raid target.
- Principality Clans are also not allowed to store the entire loot of the principality in a different clan or transfers their loot in order to confuse raiding attackers as means to protect it from said looting is forbidden. Material transfers should done via roleplay, OOC material transfer between clans even in principality will be judged under sister clanning.
Building Rule - Four: Building Piece/Placeable Allowances
A clan may have up to a maximum of 10 players. The allocations for building pieces and placeables are as follows: