Races: Difference between revisions
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Revision as of 02:32, 27 November 2025
Races
Dwarves
Ability Traits: +2 Constitution
Alignment: Usually Lawful Good
Description: A sturdy people known for craftsmanship, resilience, and deep-rooted traditions. Masters of stone and steel.
Elves
Ability Traits: +2 Dexterity
Alignment: Often Chaotic Good
Description: Elegant beings deeply connected to nature and magic, known for grace, longevity, and sharp senses.
Dwarves
Ability Traits: +2 Constitution
Alignment: Usually Lawful Good
Description: A sturdy people known for craftsmanship, resilience, and deep-rooted traditions. Masters of stone and steel.
Elves
Ability Traits: +2 Dexterity
Alignment: Often Chaotic Good
Description: Elegant beings deeply connected to nature and magic, known for grace, longevity, and sharp senses.
Orcs
Ability Traits: +2 Strength
Alignment: Often Chaotic Neutral
Description: Fierce, determined, and proud. Orcs value strength and honor, thriving in harsh lands few others endure.
Dwarves
Ability Traits: +2 Constitution
Alignment: Usually Lawful Good
Description: A sturdy people known for craftsmanship, resilience, and deep-rooted traditions. Masters of stone and steel.
Elves
Ability Traits: +2 Dexterity
Alignment: Often Chaotic Good
Description: Elegant beings deeply connected to nature and magic, known for grace, longevity, and sharp senses.
