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	<title>Healing System - Revision history</title>
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	<updated>2026-05-02T18:44:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://irontide.info/index.php?title=Healing_System&amp;diff=1434&amp;oldid=prev</id>
		<title>Admin at 08:29, 24 December 2025</title>
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		<updated>2025-12-24T08:29:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:29, 24 December 2025&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Button|text=Back to Guides|link=Player_Guide}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Infirmary is a new ritual bench added by the Irontide mod. It is designed to support the Down System by allowing players to treat battle statuses and injuries through a two-person interaction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Infirmary is a new ritual bench added by the Irontide mod. It is designed to support the Down System by allowing players to treat battle statuses and injuries through a two-person interaction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>http://irontide.info/index.php?title=Healing_System&amp;diff=1423&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;The Infirmary is a new ritual bench added by the Irontide mod. It is designed to support the Down System by allowing players to treat battle statuses and injuries through a two-person interaction.  == How It Works ==  The Infirmary requires two players to operate.  * The injured player interacts with the bed section by pressing E to lie down. * The bench automatically registers the injured player as the healing target. * The healing player uses the crafting bench portion...&quot;</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Healing_System&amp;diff=1423&amp;oldid=prev"/>
		<updated>2025-12-24T08:02:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The Infirmary is a new ritual bench added by the Irontide mod. It is designed to support the Down System by allowing players to treat battle statuses and injuries through a two-person interaction.  == How It Works ==  The Infirmary requires two players to operate.  * The injured player interacts with the bed section by pressing E to lie down. * The bench automatically registers the injured player as the healing target. * The healing player uses the crafting bench portion...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Infirmary is a new ritual bench added by the Irontide mod. It is designed to support the Down System by allowing players to treat battle statuses and injuries through a two-person interaction.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
&lt;br /&gt;
The Infirmary requires two players to operate.&lt;br /&gt;
&lt;br /&gt;
* The injured player interacts with the bed section by pressing E to lie down.&lt;br /&gt;
* The bench automatically registers the injured player as the healing target.&lt;br /&gt;
* The healing player uses the crafting bench portion of the station.&lt;br /&gt;
* Healing options are presented as crafting recipes:&lt;br /&gt;
** Stabilize&lt;br /&gt;
** First Aid&lt;br /&gt;
** Trauma Treatment&lt;br /&gt;
** Intensive Care&lt;br /&gt;
&lt;br /&gt;
If a recipe requires resources, starting the craft triggers a ritual-style animation. If the animation is completed successfully, the healing target is cleansed of the applicable statuses and injuries.&lt;br /&gt;
&lt;br /&gt;
== Treatment Recipes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Who Can Use It !! Removes&lt;br /&gt;
|-&lt;br /&gt;
| Stabilize || Everyone || Speeds up conversion of battle statuses into injuries. If the target has battle statuses but no injuries, apply this first.&lt;br /&gt;
|-&lt;br /&gt;
| First Aid || Infirmary users with the recipe || Removes &amp;#039;&amp;#039;Minor Injury&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Treatment || Infirmary users with the recipe || Removes &amp;#039;&amp;#039;Moderate Injury&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Minor Injury&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| Intensive Care || Infirmary users with the recipe || Removes all injury types, including &amp;#039;&amp;#039;Severe Injury&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
&lt;br /&gt;
Infirmaries are available in the following ways:&lt;br /&gt;
&lt;br /&gt;
* Town infirmaries are available in faction towns.&lt;br /&gt;
* The Infirmary can also be acquired as a territory upgrade.&lt;br /&gt;
* Any Principality that wants an Infirmary in their keep must purchase it as an upgrade.&lt;br /&gt;
&lt;br /&gt;
== Healer Class Notes ==&lt;br /&gt;
&lt;br /&gt;
* The Healer Class starts with injury treatment recipes.&lt;br /&gt;
* Other classes may obtain these recipes by other means, which will be disclosed in the PvE update.&lt;br /&gt;
* The Healer spell &amp;#039;&amp;#039;Revivify&amp;#039;&amp;#039; can be used for both reviving and stabilizing.&lt;br /&gt;
* &amp;#039;&amp;#039;Revivify&amp;#039;&amp;#039; can only be cast on downed players and will revive and stabilize them on use.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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