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	<updated>2026-09-14T20:49:17Z</updated>
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		<id>http://irontide.info/index.php?title=Lore&amp;diff=1668</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1668"/>
		<updated>2026-09-03T23:19:18Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Franconia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Franconia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Tzardom&#039;s ice-blasted steppes guard the north against Norgardian raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Willem von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Franconia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Franconia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louis Coeurdelion, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louis Coeurdelion. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norsgardian raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Franconia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Hrodgar Grudgekeeper rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Hrodgar. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tzardom&#039;&#039;&#039;: Tzarina Katarina (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norsgardian tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Ratkin&#039;&#039;&#039;: Under-Cities like Ratkin blight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Franconia invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Franconians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louis Coeurdelion crowned King of Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1667</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1667"/>
		<updated>2026-09-03T22:45:46Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Franconia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Franconia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Tzardom&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Willem von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Franconia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Franconia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Franconia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Hrodgar Grudgekeeper rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Hrodgar. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tzardom&#039;&#039;&#039;: Tzarina Katarina (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Franconia invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Franconians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1666</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1666"/>
		<updated>2026-09-03T22:39:04Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Franconia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Franconia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Kislev&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Willem von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Franconia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Franconia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Franconia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Hrodgar Grudgekeeper rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Hrodgar. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kislev&#039;&#039;&#039;: Tzarina Katarin (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Franconia invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Franconians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Franconia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1665</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1665"/>
		<updated>2026-09-03T22:26:37Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Bretonnia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Bretonnia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Kislev&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Willem von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Bretonnia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Bretonnia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bretonnia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Hrodgar Grudgekeeper rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Hrodgar. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kislev&#039;&#039;&#039;: Tzarina Katarin (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Bretonnian invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Bretonnians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Dwarf&amp;diff=1664</id>
		<title>Dwarf</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Dwarf&amp;diff=1664"/>
		<updated>2026-09-03T22:23:59Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Dwarfs&lt;br /&gt;
| image          = Dwarfart.jpg&lt;br /&gt;
| caption        = Stone and steel, honour and grudge&lt;br /&gt;
&lt;br /&gt;
| founding       = Before the coming of Chaos; the Ancestor Gods carved us from the living rock&lt;br /&gt;
| founder        = Grungni, Grimnir, and Valaya&lt;br /&gt;
| current_leader = High King Hrodgar Grudgekeeper&lt;br /&gt;
&lt;br /&gt;
| capital        = Karaz-a-Karak, the Everpeak&lt;br /&gt;
| major_cities   = Karak Eight Peaks (lost), Karak Azul, Barak Varr, Zhufbar, Karak Kadrin&lt;br /&gt;
| regions        = World’s Edge Mountains, Norscan peaks, Vaults, Grey Mountains&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 400-600 years (and still complaining about their joints)&lt;br /&gt;
| height         = 140-160 cm (4′7″ - 5′3″)&lt;br /&gt;
&lt;br /&gt;
| language       = Khazalid (spoken like gravel rolling downhill)&lt;br /&gt;
| religion       = Ancestor Gods: Grungni, Grimnir, Valaya, Gazul, Smednir, Morgrim&lt;br /&gt;
| government     = Clan-based monarchy under the High King; every hold is sovereign&lt;br /&gt;
&lt;br /&gt;
| allies         = The Empire (grudging), Halflings (they cook), Bretonnia (occasionally)&lt;br /&gt;
| enemies        = Greenskins, Skaven, Chaos Dwarfs (Dawi-Zharr), Dark Elves, anything that walks on two legs and owes us money&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dwarves&#039;&#039;&#039; are: the oldest, stubbornest, and most honourable race still breathing. We were here when the world was young, we carved cities inside mountains, and we will still be here, axe in hand, when the world burns. Every lost hold is a wound that never heals, every grudge is written in blood and stone, and every promise is kept even if it takes ten thousand years. We do not forget. We do not forgive. We do not change our minds.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a four-and-a-half-foot wall of beard, iron, and pure spite who would rather die than break an oath or lose a drinking contest, you have found your people.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Built like a barrel forged from granite. Broad shoulders, thick arms like bridge pilings, legs like tree trunks. Skin weathered to old leather, eyes like chips of obsidian. The beard is sacred: longer than your arm, oiled, braided, decorated with runes, rings, and the occasional enemy tooth.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The surviving Karaks of the World’s Edge Mountains and beyond.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Honour, craftsmanship, and grudges are the only currency that matters.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Thorgrim, Ungrim, Gotrek, Grombrindal, Alrik, Thori, Bokki, Snorri.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Ancestor Gods walked among us once. We still set a place for them at the table.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Forbidden. Dwarfs value honor, craftsmanship, and personal loyalty; enslaving others is considered dishonorable and contrary to their cultural ethics.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned. Dwarfs uphold strict codes of honor and family reputation; coercion is socially unacceptable and can lead to severe reprisals.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low. Dwarfs’ disciplined lifestyles, strong traditions, and rigid societal structures make them highly resistant to Chaos, though exposure to dark magic or long-term isolation may corrupt individuals.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Tough, disciplined, and skilled in craftsmanship, mining, and warfare; loyal and unflinching; resilient to both physical and magical threats.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Stubborn, slow to forgive or adapt, prideful of lineage and grudges, often intolerant of other races’ ways.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Dwarf==&lt;br /&gt;
Speak slowly, scowl permanently, and never, ever forget. A thane would rather walk into dragon fire than break his word. An engineer trusts his new steam-tank more than any living soul. A Slayer dyes his beard orange and charges trolls with a smile because death is preferable to living with shame.&lt;br /&gt;
&lt;br /&gt;
Your humour is black, your ale is strong, and your memory is longer than your beard.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Imagine a brick wall grew arms, legs, and a beard that could hide a pony. Then gave it gromril plate, a rune-axe older than most kingdoms, and a glare that could sour milk. That is an average Dwarf on his day off.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Dwarf society is patriarchal but highly meritocratic, emphasizing skill, craftsmanship, and honor. Men traditionally dominate military, political, and smithing roles, but women hold important positions in trade, family management, and mining communities.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; Male kings, lords, and clan leaders rule formally, but matriarchal influence exists through family lineage and the management of clans’ estates. Women manage households, apprentices, and economic affairs, especially when male leaders are at war.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Dwarf women participate in mining, crafting, and artisan work, particularly in family-run operations. Men focus on smithing, defense, and exploration.  &lt;br /&gt;
* Society values skill, endurance, and honor above gender, giving women significant de facto influence even if formal leadership is male-dominated.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in Dwarf society is private, conservative, and focused on family continuity. Arranged marriages are common among noble houses; monogamy is expected in most cases.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Adultery and non-procreative sexual activity are socially frowned upon, though private liaisons exist discreetly.  &lt;br /&gt;
* &#039;&#039;&#039;Courtship and Marriage:&#039;&#039;&#039; Romantic relationships are generally long-term, practical, and focused on family alliances or economic advantage. Emotional attachment is valued, but erotic indulgence is secondary to duty.  &lt;br /&gt;
* Sexuality is framed around family, legacy, and clan honor rather than pleasure or hedonism.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Dwarfs are pragmatic and xenophobic, valuing trade and alliances but mistrusting outsiders. Sexualized perceptions of other races are minimal and often framed in humor or exaggeration:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Female humans may be admired for beauty, but sexual relationships are rare and socially discouraged. Male humans are allies or rivals, not sexual objects.  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf and Wood Elf females are sometimes fetishized for beauty and elegance, though Dwarfs often regard elves with suspicion or grudging respect. Male elves are rarely sexualized.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are enemies and objects of disdain; sexualized depictions are almost nonexistent outside crude humor.  &lt;br /&gt;
* &#039;&#039;&#039;Other Dwarfs:&#039;&#039;&#039; Inter-clan marriages are common; intra-race sexual relationships are primarily practical and family-oriented.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Dwarf society emphasizes honor, skill, and family continuity, shaping both gender and sexual norms.  &lt;br /&gt;
* Sexuality is practical and private, primarily concerned with marriage, offspring, and clan alliances.  &lt;br /&gt;
* Women wield significant influence through household management, trade, and economic oversight, despite male formal dominance.  &lt;br /&gt;
* Sexualized fascination with other races is rare, cautious, and often humorous rather than erotic or fetishistic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Beardling → Warrior → Longbeard → Ironbreaker → Hammerer → Runelord → Slayer → Daemon Slayer → King (if you live long enough)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Franconia&amp;diff=1663</id>
		<title>Franconia</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Franconia&amp;diff=1663"/>
		<updated>2026-09-03T22:19:01Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Franconia&lt;br /&gt;
| image          = Bretonniaart.jpg&lt;br /&gt;
| caption        = For the Lady and the King… mostly the Lady&lt;br /&gt;
&lt;br /&gt;
| founding       = circa 977 IC (Gilles le Franc unites the tribes)&lt;br /&gt;
| founder        = Gilles le Franc&lt;br /&gt;
| current_leader = King Louis Coeurdelion&lt;br /&gt;
&lt;br /&gt;
| capital        = Couronne&lt;br /&gt;
| major_cities   = Couronne, Brionne, Quenelles, Bordeleaux, Lyonesse, Castle Bastonne&lt;br /&gt;
| regions        = The fourteen dukedoms (Couronne, Lyonesse, Artois, Gisoreux, etc.)&lt;br /&gt;
&lt;br /&gt;
| lifespan       = Peasants 35–45 years; Nobility 60–80 years&lt;br /&gt;
| height         = 165–195 cm (5′5″ – 6′5″) – knights are almost always the taller ones&lt;br /&gt;
&lt;br /&gt;
| language       = Franc (nobles), mixed Franc/Reikspiel (peasants)&lt;br /&gt;
| religion       = Worship of the Lady of the Lake&lt;br /&gt;
| government     = Absolute feudal monarchy&lt;br /&gt;
&lt;br /&gt;
| allies         = The Empire (grudging), Wood Elves (ancient pact), Tilea (trade)&lt;br /&gt;
| enemies        = Greenskins, Beastmen, Skaven, Chaos, Norsca, Dark Elves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franconia&#039;&#039;&#039; is the great fairy-tale kingdom west of the Grey Mountains: castles on every hill, flower-strewn meadows, and knights in gleaming plate who swear to defend the innocent while questing for the Holy Grail. That’s the story they tell pilgrims and minstrels. The truth is a rigid feudal hell where nine-tenths of the population live in filth so their lords can wear silk and ride pureblood destriers. It’s Arthurian legend run through the Warhammer meat-grinder: beautiful, brutal, and soaked in hypocrisy.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play shining heroes who actually believe their own propaganda, downtrodden peasants who know better, or mysterious sorceresses keeping the whole rotten miracle afloat, Franconia is your playground.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Tall, fair-skinned nobles in mirror-bright plate and flowing heraldry; short, sunburned peasants in rags that used to be clothes.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The fourteen dukedoms west of the Grey Mountains.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Rigid feudalism dressed up as chivalry, honour for the high-born, obedience (or the stake) for everyone else.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Flowery French; Louen, Gilles, Repanse, Calard, Bohemond, Isabeau.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Lady of the Lake. The Fey Enchantress speaks for her and is never questioned.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Rare and culturally frowned upon. Franconian society is feudal and chivalric; peasants are bound to the land rather than formally enslaved, and outright slave ownership is considered dishonorable except in extreme frontier or war contexts.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned morally, especially for nobles who must uphold the code of chivalry. Abuses may occur among peasants or during wartime, but they are exceptions rather than the rule.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate to low. Strong devotion to the Lady of the Lake and the chivalric code shields Franconians, but heresy, war, or isolation can leave individuals vulnerable to Chaos influence.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Noble upbringing or hardy peasant resilience, strong moral code, unwavering faith in the Lady, and a respected reputation across the Old World.&lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Rigid class expectations, chivalric burdens, distrust of magic or foreigners, and a tendency toward stubbornness or arrogance.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Franconian==&lt;br /&gt;
You are either born to rule or born to serve. There is no middle path.&lt;br /&gt;
&lt;br /&gt;
A knight lives for honour, the Lady, and smashing things with a lance. Speak in flowery oaths, sneer at “low-born” folk, and never retreat unless a Damsel says so. A peasant knows the kingdom is a beautiful lie held together by fear and magic – keep your head down, your taxes paid, and your bow ready when the lord calls the levy. A Damsel is the quiet terror behind the throne: serene, untouchable, and far more powerful than any duke.&lt;br /&gt;
&lt;br /&gt;
Play the hypocrisy. A knight can genuinely believe he’s protecting the realm while riding over his own serfs to reach the enemy faster. A peasant might quietly cheer when Beastmen drag off the tax collector. Lean into the clash between shining ideals and grim reality.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Knights are bred for war: tall, broad-shouldered, long flowing hair, sculpted beards, armour that costs more than a village. Peasants are short, wiry, sunburned, missing teeth, backs bent from the plough. You can tell a Franconian’s station from fifty paces – and the Lady help you if you forget it.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Franconian society is strongly patriarchal, dominated by the chivalric code. Knights and nobles are exclusively male, and male lineage is emphasized in inheritance, titles, and military leadership.  &lt;br /&gt;
* &#039;&#039;&#039;Nobility:&#039;&#039;&#039; Women manage estates, households, and oversee serfs but have minimal formal political power. Noblewomen influence politics indirectly through marriage alliances, patronage, and social maneuvering. Exceptional women, like queens or regents, can wield authority during the absence or death of male heirs.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Peasant women primarily handle domestic work, farming, and child-rearing. Participation in combat is rare but not unheard of during invasions or uprisings.  &lt;br /&gt;
* Franconia’s culture idealizes female beauty and virtue, framing women as moral and spiritual anchors, reinforcing male dominance.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexual norms are highly constrained by chivalric ideals and courtly love. Marriage is expected and often arranged to maintain social, political, or economic alliances.  &lt;br /&gt;
* &#039;&#039;&#039;Courtly Love:&#039;&#039;&#039; Romanticized devotion toward noblewomen is central, often idealized in literature and noble culture. Sexual expression is largely symbolic, emphasizing loyalty, honor, and virtue over physicality.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Extramarital sex is frowned upon, especially for noblewomen.&lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Noblemen may pursue discreet affairs or secret liaisons, but such behavior risks scandal if discovered. Female sexuality is tightly controlled to preserve social and familial honor.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Franconians are extremely xenophobic, with little tolerance for non-human races. However, sexualized fantasies or fears exist in private or elite circles:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf and Dark Elf women are considered dangerously beautiful and seductive, inspiring both fascination and fear. Male elves are often idealized for grace, wisdom, and martial prowess, though interactions are generally avoided.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women may occasionally appear in Franconian erotic fantasy, but dwarfs are mostly respected for craftsmanship and martial skill rather than sexual appeal.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are primarily objects of fear and revulsion, though whispered tales sometimes exaggerate orcish strength and virility in grotesque sexualized narratives, usually to reinforce danger.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos/Undead:&#039;&#039;&#039; Daemons and vampires are feared and sometimes eroticized in dark folklore, linking corruption, domination, and forbidden desire.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Franconia’s focus on beauty, virtue, and courtly love shapes both gender expectations and sexual norms.  &lt;br /&gt;
* Sexualized perceptions of other races are mostly private, appearing in elite tales, rumors, or moralized folklore.  &lt;br /&gt;
* Female virtue is idealized to the point of near-divine status, making sexual transgression scandalous and socially dangerous.  &lt;br /&gt;
* The interplay between fear, exoticism, and erotic fascination underpins Franconian lore regarding outsiders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Peasant Levy → Man-at-Arms → Knight Errant → Knight of the Realm → Questing Knight → Grail Knight  &lt;br /&gt;
(Or the extremely rare peasant who somehow gets knighted and makes the entire court deeply uncomfortable)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1662</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1662"/>
		<updated>2026-09-03T22:16:58Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Bretonnia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Bretonnia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Kislev&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Willem von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Bretonnia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Bretonnia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bretonnia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Thorgrim Grudgebearer rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Thorgrim. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kislev&#039;&#039;&#039;: Tzarina Katarin (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Bretonnian invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Bretonnians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1661</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1661"/>
		<updated>2026-09-03T22:07:10Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Bretonnia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Bretonnia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Kislev&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Oskar Wolfhart; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Evelina von Lichtenau; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Wilhelm von Drachen; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Bretonnia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Bretonnia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bretonnia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Thorgrim Grudgebearer rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Thorgrim. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kislev&#039;&#039;&#039;: Tzarina Katarin (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Bretonnian invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Bretonnians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Lore&amp;diff=1660</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Lore&amp;diff=1660"/>
		<updated>2026-09-03T22:01:11Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#description2:Explore the lore of Border Princes in 2512 IC, a text-based RP/PvP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
==Border Princes – Year 2512 IC==&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:100%; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Border Princes.jpg|960px|Border Princes Map]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article details the geopolitical and supernatural landscape of the Old World as it stands in 2512 IC, providing adventurers and inhabitants of the Border Princes with essential context for the turbulent era. The Old World (encompassing the Empire, Bretonnia, Tilea, Estalia, the Border Princes, and the fractious city-states of the Wasteland) teeters on the brink of catastrophe. Scarred by centuries of war, Chaos incursions, and monstrous hordes, these human realms cling to fragile alliances and ancient grudges. In the south, the Border Princes serve as a bloody buffer against the encroaching greenskin tides, where opportunistic warlords carve out ephemeral kingdoms amid ruins of forgotten empires. The year 2512 marks a pivotal moment of internal strife in the Empire, even as external threats multiply, setting the stage for the gathering Storm of Chaos.&#039;&#039;&lt;br /&gt;
== Overview of the Old World ==&lt;br /&gt;
The Old World in 2512 IC is a patchwork of feudal kingdoms, mercantile republics, and war-torn principalities, united only by their shared peril from Chaos, Orcs, Skaven, and the Undead. Human dominance is recent and tenuous; Elves once ruled these lands, Dwarfs delved deep beneath them, and now both ancient races watch warily from their enclaves. The Sigmarite Empire stands as the cultural and military heart, but its provinces are divided by rivalries. To the west, chivalric Bretonnia enforces a rigid hierarchy under the Lady&#039;s grace. Southern Tilea and Estalia thrive on trade and mercenaries, while the Border Princes embody lawless ambition. Kislev&#039;s ice-blasted steppes guard the north against Norscan raiders, and the independent Wasteland city of Marienburg hoards wealth in the northwest.&lt;br /&gt;
Major cities like Altdorf, Couronne, and Miragliano pulse with intrigue, while the wilds teem with Beastmen herds and Goblin warbands. Warpstone-tainted Skaven gnaw from below, and whispers of Necromantic resurgences echo from Sylvania. The year has seen the Turmoil of 2512 erupt in the Empire (a Chaos-fueled civil war orchestrated by the Purple Hand cult), further eroding unity. As greenskin Waaaghs! swell in the Badlands and Chaos warlords stir in the north, the Old World&#039;s fate hangs by a thread.&lt;br /&gt;
== The Empire ==&lt;br /&gt;
[[File:Empreart.jpg|thumb]]&lt;br /&gt;
The Grand Theogonist of Sigmar&#039;s realm, forged by the god-king Sigmar in -1 IC, spans from the Grey Mountains to the World&#039;s Edge. In 2512 IC, Emperor Aldric Kreutzfeld I (elected in 2502 IC) rules from Altdorf in Reikland, a beacon of enlightened absolutism amid provincial feuds. Reikland thrives as the Empire&#039;s economic core, its armies bolstered by state troops, Knights Panther, and wizardly Colleges of Magic (re-established in 2430 IC after near-destruction). However, the Turmoil of 2512 has ignited civil war: the Purple Hand Chaos cult infiltrates nobility, sparking assassinations and rebellions across provinces like Stirland and Ostermark.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Provinces and Rulers (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Reikland&#039;&#039;&#039;: Emperor  Aldric Kreutzfeld; capital Altdorf. Heart of the Empire, recovering from the Great Fire of 2431 IC.&lt;br /&gt;
* &#039;&#039;&#039;Middenland&#039;&#039;&#039;: Graf Boris Todbringer; capital Middenheim. Ar-Ulric&#039;s seat, plagued by Drakwald Beastmen.&lt;br /&gt;
* &#039;&#039;&#039;Averland&#039;&#039;&#039;: Elector Countess Emmanuelle von Liebwitz; capital Averheim. Southern breadbasket, harried by Black Fire Pass Orcs.&lt;br /&gt;
* &#039;&#039;&#039;Stirland&#039;&#039;&#039;: Elector Count Wilhelm von Drak; capital Wurtbad. Borders Sylvania&#039;s undead shadows.&lt;br /&gt;
* &#039;&#039;&#039;Ostermark&#039;&#039;&#039;: Elector Count Alberich Haupt-Anderssen; capital Bechafen. Eastern frontier against greenskins.&lt;br /&gt;
* &#039;&#039;&#039;Sylvania&#039;&#039;&#039;: (De jure under Stirland) Haunted by vampire remnants; recent purges by Oswald von Drak weakened Necrarch influence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Empire&#039;s armies number in the tens of thousands, emphasizing disciplined infantry, artillery from Nuln, and Black Guard elites. Yet, internal cults and Beastmen raids strain resources, with the Colleges of Magic vital against Warp sorcery.&lt;br /&gt;
&lt;br /&gt;
== Bretonnia ==&lt;br /&gt;
[[File:Bretonniaart.jpg|thumb]]&lt;br /&gt;
West of the Grey Mountains lies Bretonnia, a land of Grail Knights and peasant drudgery, blessed (or cursed) by the enigmatic Lady of the Lake. King Louen Leoncoeur, crowned in 2500 IC, has unified the dukedoms after decades of fragmentation, his royal Grail Companions a match for any foe. Couronne, the capital, gleams with chivalric splendor, but the realm&#039;s feudal system grinds peasants into serfdom, fueling peasant uprisings in Bordeleaux and Gisoreux.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Key Dukedoms (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Couronne&#039;&#039;&#039;: King Louen Leoncoeur. Royal seat, hub of Grail quests.&lt;br /&gt;
* &#039;&#039;&#039;Lyonesse&#039;&#039;&#039;: Duke Bohemond. Coastal stronghold against Norscan raids.&lt;br /&gt;
* &#039;&#039;&#039;Parravon&#039;&#039;&#039;: Duke Carcassonne. Horse-breeding heartland, scarred by Orc incursions.&lt;br /&gt;
* &#039;&#039;&#039;Mousillon&#039;&#039;&#039;: (De facto independent) Ruled by rogue knights; vampire-tainted swamps breed horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bretonnia&#039;s knights errant charge with reckless valor against greenskins in the Border Princes, but border skirmishes with the Empire over Grey Mountain passes simmer, exacerbated by Skaven tunneling in 2513 IC (foreshadowed in 2512).&lt;br /&gt;
&lt;br /&gt;
== The Border Princes ==&lt;br /&gt;
The southern frontier, a graveyard of ambitions where Tilean mercenaries and exiled nobles feud over crumbling forts. In 2512 IC, the Princes (petty kings like those of Akendorf, Barak Varr&#039;s environs, and Myrmidia&#039;s shrines) face annihilation from Orc hordes. The Black Mountains and Badlands swarm with Goblin tribes, while the Blood River marks a perpetual warzone. Recent devastation from Tamurkhan&#039;s Chaos plague-wyrms (2509-2511 IC) has left fields barren and populations halved, yet warlords like Drugat the Cruel rebuild on spite alone.&lt;br /&gt;
The region serves as a mercenary crucible: Tilean condottieri hire out to the highest bidder, and Dwarf holds like Karak Hirn offer uneasy alliances. No true unity exists; alliances shatter like glass, and every harvest brings new Waaagh! threats.&lt;br /&gt;
== Dwarfen Realms ==&lt;br /&gt;
[[File:Dwarfart.jpg|thumb]]&lt;br /&gt;
The Karaz Ankor, shattered by the Time of Woes (-1500 IC onward), endures in isolated holds. High King Thorgrim Grudgebearer rules from Karaz-a-Karak, his Book of Grudges a ledger of eternal vendettas. In 2512 IC, Karak Eight Peaks remains a three-way siege: Dwarfs under Belegar Ironhammer vs. Skarsnik&#039;s Crooked Moon Goblins and Clan Mors Skaven (ongoing since 2475 IC).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major Holds (2512 IC):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Karaz-a-Karak&#039;&#039;&#039;: High King Thorgrim. Everpeak, seat of defiance.&lt;br /&gt;
* &#039;&#039;&#039;Karak Kadrin&#039;&#039;&#039;: Slayer Keep, led by Ungrim Ironfist. Doomed warriors seek glorious death.&lt;br /&gt;
* &#039;&#039;&#039;Barak Varr&#039;&#039;&#039;: Sea hold under Byrnoth Grundadrakk. Besieged by Gorfang Rotgut&#039;s Orcs (2503-2507 IC).&lt;br /&gt;
* &#039;&#039;&#039;Karak Azul&#039;&#039;&#039;: King Brynnoth Ironarm. Iron mines, recently raided by Boggrub Legbiter (2470 IC).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dwarfs trade grudgingly with humans, their runesmiths forging wonders amid encroaching darkness.&lt;br /&gt;
&lt;br /&gt;
== Elven Realms ==&lt;br /&gt;
[[File:Elfart.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;High Elves (Ulthuan)&#039;&#039;&#039;: Phoenix King Finubar sails the Great Ocean, defending the Vortex against Dark Elf Corsairs. Eltharion the Grim raids Naggaroth (2423 IC), but Malekith&#039;s return (2403 IC) brews invasion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark Elves (Naggaroth)&#039;&#039;&#039;: Witch King Malekith schemes from Naggarond, his Black Arks slave-raiding coasts. Crone Hellebron leads bloody cults in Har Ganeth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wood Elves (Athel Loren)&#039;&#039;&#039;: Orion and Ariel rule the enchanted woods, isolationist but fierce against intruders like Kemmler&#039;s Undead (2496 IC).&lt;br /&gt;
&lt;br /&gt;
Elven influence wanes in the Old World, their ancient colonies long abandoned.&lt;br /&gt;
&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tilea &amp;amp; Estalia&#039;&#039;&#039;: Mercantile southlands. Borgio the Besieger&#039;s death (2503 IC) leaves Miragliano under Leonardo da Miragliano; incessant city-state wars rage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kislev&#039;&#039;&#039;: Tzarina Katarin (ascended 2517 IC, but tensions build in 2512) guards against Chaos; Boris Bokha&#039;s death (2452 IC) lingers in memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marienburg&#039;&#039;&#039;: Independent since 2429 IC, a trade nexus rife with intrigue.&lt;br /&gt;
&lt;br /&gt;
== Major Threats ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Chaos&#039;&#039;&#039;: Norscan tribes raid coasts; Archaon&#039;s crowning (ca. 2519 IC) looms, but 2512 sees Purple Hand cults festering.&lt;br /&gt;
* &#039;&#039;&#039;Greenskins&#039;&#039;&#039;: Waaaghs! under Azhag the Slaughterer invade (2512-2515 IC); Badlands hordes threaten all.&lt;br /&gt;
* &#039;&#039;&#039;Skaven&#039;&#039;&#039;: Under-Cities like Skavenblight plot; Nuln&#039;s near-fall (2499 IC) and Quetza&#039;s fall (2489 IC) show their reach.&lt;br /&gt;
* &#039;&#039;&#039;Undead&#039;&#039;&#039;: Sylvania simmers; Heinrich Kemmler&#039;s campaigns (2491 IC) and Arkhan&#039;s thefts (2453 IC) revive ancient horrors.&lt;br /&gt;
* &#039;&#039;&#039;Beastmen &amp;amp; Others&#039;&#039;&#039;: Khazrak One-Eye&#039;s Mootland herds (2516 IC prelude); Ogres under Greasus (2487 IC) hunger southward.&lt;br /&gt;
&lt;br /&gt;
== Recent Events (2400-2512 IC) ==&lt;br /&gt;
A chronicle of strife shaping 2512 IC:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2401 IC&#039;&#039;&#039;: Siege of Monte Castello (500 Tilean mercenaries repel 10,000 Orcs).&lt;br /&gt;
* &#039;&#039;&#039;2402 IC&#039;&#039;&#039;: Lustria discovered; human explorers clash with Lizardmen.&lt;br /&gt;
* &#039;&#039;&#039;2402-2405 IC&#039;&#039;&#039;: Fourth Parravon War (Bretonnian invasion of Reikland ends in ransom).&lt;br /&gt;
* &#039;&#039;&#039;2415 IC&#039;&#039;&#039;: Night of a Thousand Arcane Duels (Imperial wizards&#039; civil war razes Altdorf).&lt;br /&gt;
* &#039;&#039;&#039;2420 IC&#039;&#039;&#039;: Waaagh! Grom the Paunch sacks Nuln, ravaging the south.&lt;br /&gt;
* &#039;&#039;&#039;2429 IC&#039;&#039;&#039;: Marienburg secedes from the Empire.&lt;br /&gt;
* &#039;&#039;&#039;2453 IC&#039;&#039;&#039;: Arkhan the Black steals the &#039;&#039;Liber Mortis&#039;&#039; from Altdorf.&lt;br /&gt;
* &#039;&#039;&#039;2470-2471 IC&#039;&#039;&#039;: Boggrub Legbiter raids Karak Azul and Averland.&lt;br /&gt;
* &#039;&#039;&#039;2475 IC&#039;&#039;&#039;: Siege of Karak Eight Peaks begins.&lt;br /&gt;
* &#039;&#039;&#039;2480 IC&#039;&#039;&#039;: Oswald von Königswald slays Constant Drachenfels.&lt;br /&gt;
* &#039;&#039;&#039;2484 IC&#039;&#039;&#039;: Great Flood devastates the River Sol.&lt;br /&gt;
* &#039;&#039;&#039;2485 IC&#039;&#039;&#039;: Borgio the Besieger rises in Tilea.&lt;br /&gt;
* &#039;&#039;&#039;2488 IC&#039;&#039;&#039;: Morglum Necksnapper crushes Bretonnians at Death Pass.&lt;br /&gt;
* &#039;&#039;&#039;2491 IC&#039;&#039;&#039;: Heinrich Kemmler&#039;s Undead rampage into Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2496 IC&#039;&#039;&#039;: Kemmler defeated in Athel Loren.&lt;br /&gt;
* &#039;&#039;&#039;2499 IC&#039;&#039;&#039;: Thanquol&#039;s Skaven overrun half of Nuln.&lt;br /&gt;
* &#039;&#039;&#039;2500 IC&#039;&#039;&#039;: Louen Leoncoeur crowned King of Bretonnia.&lt;br /&gt;
* &#039;&#039;&#039;2502 IC&#039;&#039;&#039;: Aldric Kreutzfeld elected Emperor.&lt;br /&gt;
* &#039;&#039;&#039;2503 IC&#039;&#039;&#039;: Borgio murdered; Tilean power shifts.&lt;br /&gt;
* &#039;&#039;&#039;2503-2507 IC&#039;&#039;&#039;: Gorfang Rotgut besieges Barak Varr.&lt;br /&gt;
* &#039;&#039;&#039;2509-2511 IC&#039;&#039;&#039;: Tamurkhan&#039;s plague invasion wastes the Border Princes and south Empire.&lt;br /&gt;
* &#039;&#039;&#039;2510 IC&#039;&#039;&#039;: Spinny Backstab&#039;s Goblins raze Middenheim environs.&lt;br /&gt;
* &#039;&#039;&#039;2511 IC&#039;&#039;&#039;: Glumhof destroyed by Forest Goblins.&lt;br /&gt;
* &#039;&#039;&#039;2512 IC&#039;&#039;&#039;: Turmoil erupts (Purple Hand ignites Imperial civil war); Azhag&#039;s Waaagh! begins; Dark Elves raid Lustria coasts.&lt;br /&gt;
&lt;br /&gt;
These events underscore a world unraveling: alliances fracture, monsters multiply, and the Old World&#039;s heroes steel themselves for the darkness ahead. For denizens of the Border Princes, survival demands cunning as much as steel.&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Empire&amp;diff=1659</id>
		<title>Empire</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Empire&amp;diff=1659"/>
		<updated>2026-09-03T21:59:45Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = The Empire&lt;br /&gt;
| image          = Empreart.jpg&lt;br /&gt;
| caption        = Sigmar’s realms – for as long as we can hold them&lt;br /&gt;
&lt;br /&gt;
| founding       = circa −30 IC&lt;br /&gt;
| founder        = Sigmar Heldenhammer&lt;br /&gt;
| current_leader = Emperor Aldric Kreutzfield&lt;br /&gt;
&lt;br /&gt;
| capital        = Altdorf&lt;br /&gt;
| major_cities   = Nuln, Middenheim, Talabheim, Marienburg (semi-independent)&lt;br /&gt;
| regions        = Reikland, Stirland, Averland, Middenland, etc.&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 35–50 years (70+ if you dodge arrows and plague)&lt;br /&gt;
| height         = 160–190 cm (5′3″ – 6′3″)&lt;br /&gt;
&lt;br /&gt;
| language       = Reikspiel&lt;br /&gt;
| religion       = Sigmar (dominant), Ulric, Taal &amp;amp; Rhya, Verena, Shallya&lt;br /&gt;
| government     = Elective feudal monarchy&lt;br /&gt;
&lt;br /&gt;
| allies         = Dwarfs, High Elves, Halflings, Kislev (usually)&lt;br /&gt;
| enemies        = Chaos, Greenskins, Skaven, Beastmen, Undead, Dark Elves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Empire&#039;&#039;&#039; is the largest human realm in the Old World, a creaking patchwork of provinces hammered together by Sigmar a thousand years ago when the greenskins were busy trying to eat everyone. Picture the Holy Roman Empire after someone spiked its beer with gunpowder and grimdark: gothic spires, filthy streets, forests full of things that want you dead, and more religious lunatics per square mile than anywhere else. Nobles plot, priests preach, engineers blow themselves up for science, and Witch Hunters burn first and ask questions never. Yet somehow the whole mess keeps staggering on, held together by blackpowder, faith, and the stubborn refusal to just lie down and die.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play ordinary humans holding the line against the end of the world with nothing but courage and a halfway decent handgun, this is your lot.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Ordinary humans in practical clothes, provincial uniforms, or fancy plate if they’re rich or lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Lifespan:&#039;&#039;&#039; 35–50 years (longer if you avoid arrows, plague, and angry priests)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Height Range:&#039;&#039;&#039; 160 cm (5&#039;3&amp;quot;) to 190 cm (6&#039;3&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; Reikland, Averland, Stirland, Middenland, basically the whole middle of the Old World.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Feudal, loud about Sigmar, obsessed with guns and not dying.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Good solid Reikland names(Old germanic names); Karl, Liesl, Heinrich, Greta, Wolfgang.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Sigmar first, Ulric for the hairy northerners, Taal and Rhya for country folk, Verena if you like books.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Generally condemned in Empire society. Owning or selling slaves is illegal and culturally frowned upon, though isolated abuses exist in frontier or war-torn regions. Rogue merchants or unscrupulous nobles may secretly exploit forced labor.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned morally and legally; sexual assault is punishable by law, though abuses sometimes occur during war or in frontier regions.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate. Citizens are susceptible if exposed to Chaos cults, mutation, or dark magic, but strong civic structures and the Imperial Church reduce the risk of widespread corruption.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Adaptable, inventive, numerous, and too thick-headed to know when they’re beaten.&lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Corruption, scheming nobles, witch-hunter paranoia, too many holidays dedicated to drinking and fighting.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing an Imperial==&lt;br /&gt;
You’re not special. You’re not seven feet tall, you don’t live a thousand years, and you can’t rip a tree out of the ground with your bare hands. What you’ve got is a stubborn streak, a loaded handgun, and a talent for turning the tide by the skin of your teeth.&lt;br /&gt;
&lt;br /&gt;
Pick a province and a job and run with it. Reiklander knight? Nuln gunner? Middenheimer wolf-pelt berserker? Stirlander who’s seen too many graves open at night? They’re all valid.&lt;br /&gt;
&lt;br /&gt;
Talk like someone who’s grown up expecting the world to end next Tuesday: mutter prayers under your breath, curse the tax collector, brag about the time your regiment held the bridge at Bögenhafen with three handguns and a bad attitude. Be suspicious of strangers, proud of your province, and quietly convinced that tomorrow will probably be worse than today but you’ll be damned if you let the beasts win without a fight.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Take one look at an Imperial and you’ll see a human who’s been through the mill. Reiklanders: fair hair, clean jaws (until the stubble). Northerners: broader, hairier, red-nosed from the cold. Stirlanders: look like they’ve never slept. Averlanders: Tilean tan and a cocky grin.&lt;br /&gt;
&lt;br /&gt;
Clothes tell the story. Peasants: patched wool and woodsmoke. Townsfolk: slashed doublets and ridiculous hats. State troops: bright provincial colours and dented breastplates. Knights: full plate that costs more than a village. Engineers: oil, burns, and goggles. Wizards: dramatic robes that still look good half-burnt.&lt;br /&gt;
&lt;br /&gt;
Everyone has the same wary squint, the look of folk who know something nasty is always hiding just past the treeline.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display: inline-table; background:#1e1e1e; color:#e0e0e0; border:1px solid #444;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* The Empire is heavily patriarchal. Men dominate politics, military, and commerce. Nobility emphasizes male leadership, while women primarily manage households and estates. Exceptions exist: politically savvy or wealthy women (widows, merchant heiresses) can wield considerable influence.  &lt;br /&gt;
* Peasant women handle domestic duties and farm labor, sometimes defending homes in times of war. Urban centers allow slightly more social mobility for women, but overall society favors men.&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexual norms are heteronormative and regulated by both custom and religion. Marriage is expected and often arranged for social or economic benefit. Adultery is frowned upon but frequent among the elite.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Sodomy are stigmatized; illicit sexual behavior can lead to public shame.  &lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Mistresses, secret liaisons, and discreet affairs are common among nobles.  &lt;br /&gt;
* &#039;&#039;&#039;Clerical Influence:&#039;&#039;&#039; Cults like Sigmar and Ulric enforce sexual morality, emphasizing family honor and marital fidelity.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* While outwardly cautious and xenophobic, many humans of the Empire have &#039;&#039;&#039;sexualized perceptions of non-humans&#039;&#039;&#039;, particularly elves and dwarfs:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Considered exotic, beautiful, and alluring. Imperial men sometimes fetishize High Elf or Dark Elf women for their grace, skill, or perceived sophistication. Relationships are generally taboo or dangerous, but erotic fascination is common in private. Male elves may provoke curiosity or ridicule, often framed as &amp;quot;untouchable&amp;quot; or idealized.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Short and stocky, dwarfs are less sexualized in a traditional sense, but some Imperial fantasies depict dwarf women as exotic and mysterious. Male dwarfs are rarely sexualized, often seen as brutish or utilitarian.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are primarily feared and reviled, but some Imperial pornography or whispered tales sensationalize the idea of orcish virility or the domination/submission of greenskins, often in grotesque or violent sexual imagery.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos/Witch Hunter Perspective:&#039;&#039;&#039; Chaos-tainted humans or daemons are simultaneously feared and eroticized; sexual corruption and debauchery are linked in folklore, moral warnings, and cult stories.&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Sexualized fantasies of other races are largely &#039;&#039;&#039;private&#039;&#039;&#039;, circulating in underground literature, taverns, or among elite circles.  &lt;br /&gt;
* While taboo, these attitudes influence Imperial art, erotic literature, and some personal obsessions among nobles or scholars.  &lt;br /&gt;
* The line between fascination, fear, and fetishization is thin; mixing sex and danger is a recurring theme in Imperial culture.&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
* Free Company rabble → State Trooper → Greatsword → Knightly Orders → Reiksguard → Demigryph Knight&lt;br /&gt;
* Apprentice Engineer → Master Engineer → Steam Tank commander&lt;br /&gt;
* Initiate Priest → Warrior Priest → Arch Lector&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Zardesh&amp;diff=1658</id>
		<title>Zardesh</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Zardesh&amp;diff=1658"/>
		<updated>2026-08-27T02:45:00Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Zardesh&lt;br /&gt;
| image          = Chaosdwarvesart.jpg&lt;br /&gt;
| caption        = By fire and brass we rule; by chains we prosper&lt;br /&gt;
&lt;br /&gt;
| founding       = Around -3000 IC (after the great betrayal of the east)&lt;br /&gt;
| founder        = The first Sorcerer-Prophets who heard Hashut’s voice&lt;br /&gt;
| current_leader = The Conclave of Sorcerer-Prophets (Astragoth Ironhand is the eldest)&lt;br /&gt;
&lt;br /&gt;
| capital        = Zharr-Naggrund, the Tower of Gorgoth&lt;br /&gt;
| major_cities   = Daemon’s Stump, Uzkulak, the Black Fortress, Mingol Zharr-Naggrund&lt;br /&gt;
| regions        = The Plain of Zharr and the Dark Lands&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 400-600 years (longer for those who keep the stone curse at bay)&lt;br /&gt;
| height         = 150-170 cm (4′11″ - 5′7″)&lt;br /&gt;
&lt;br /&gt;
| language       = Khazalid twisted with daemon-tongues and the crack of whips&lt;br /&gt;
| religion       = Hashut, Father of Darkness, Lord of Tyranny and the Forge&lt;br /&gt;
| government     = Theocratic oligarchy of Sorcerer-Prophets; every lower caste exists to serve&lt;br /&gt;
&lt;br /&gt;
| allies         = Hobgoblins (treacherous dogs on a short leash), Ogre mercenaries, occasional Chaos Warriors&lt;br /&gt;
| enemies        = Dawi (the western traitors), Greenskins (useful slaves), Skaven, everyone else who breathes free air&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Zardesh&#039;&#039;&#039; are the Chaos Dwarfs: the black sheep that ate the rest of the flock. When the ancestors marched west, our forefathers looked east and saw power in the dark. We built ziggurats that scrape the sky, forges that never cool, and an empire that runs on screams and coal. Where a normal Dwarf carves runes of protection, we bind daemons into iron. Where a normal Dwarf drinks ale and sings of ancestors, we drink the blood of slaves and sing of Hashut’s glory. We are everything our weak cousins fear to become.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a four-foot industrial tyrant who thinks compassion is a structural weakness and whose hobby is binding daemons into artillery, welcome to the Dark Lands.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Stout and broad like true Dwarf, but skin turned to obsidian by furnace heat. Eyes glow furnace-red behind tall, crested great-helms of black iron and brass. Beards oiled with slave-fat, braided into perfect geometric shapes or forged into solid metal tusks. Armour so heavy a human would buckle under it, yet we march for days without tiring.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The ash-choked Plain of Zharr and every slave-pit that feeds it.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Production quotas, daemon contracts, and the sacred mathematics of suffering.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Astragoth, Drazhoath, Ghorth the Cruel, Zhatan the Black, Rykarth the Unbreakable.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Hashut is the only god worth the name. All others are fuel.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Central to society. Chaos Dwarfs enslave humans, goblins, and other races as workers, soldiers, or sacrificial labor. Slaveholding is a mark of status and wealth.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Practiced within certain elite circles and tolerated culturally; usually linked to domination, power, or breeding strategies for strong offspring.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate to high. Though devoted to Hashut, their pursuit of power, ambition, and infernal sorcery makes them highly susceptible to mutation, demonic influence, or internal corruption.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Highly disciplined, magically adept, master engineers and smiths; fearsome in battle and highly organized.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Cruel, paranoid, and rigidly hierarchical; overreliance on slaves and sorcery can create internal instability; hubris often leads to conflict with other Chaos factions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Zardesh==&lt;br /&gt;
Speak in measured tones, as though calculating the cost of every word. Emotions are inefficient; cruelty is simply good management. A Sorcerer-Prophet does not rage; he adjusts the torture schedule until the desired result is achieved. A Daemonsmith does not boast; he lets the screaming of the bound daemon do it for him. An Infernal Guard does not fear death; he fears disappointing the tally.&lt;br /&gt;
&lt;br /&gt;
You do not conquer for glory. You conquer because the ledger demands it.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Imagine a Dwarf sculpted from volcanic glass and hatred, then dressed him in a walking fortress of brass and black iron. That is the baseline. Bull Centaurs are the same torso grafted onto a snorting, fire-breathing bull of muscle and plate. Even the lowliest overseer looks like an ancient Assyrian war-god.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Chaos Dwarf society is patriarchal, authoritarian, and rigidly hierarchical. Male sorcerer-lords, nobles, and warriors dominate politics, religion, and military command, while women are largely relegated to domestic, ceremonial, or subordinate roles.  &lt;br /&gt;
* &#039;&#039;&#039;Leadership and Nobility:&#039;&#039;&#039; The Sorcerer-Prophets and male aristocracy hold absolute authority. Female Chaos Dwarfs are rarely seen in leadership; their influence is mostly indirect, through family, ritual, or craft.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Men dominate mining, smithing, and warfare, while women manage households, assist in craft, or serve religious functions. Social mobility is minimal, and deviation from male-dominated roles is rare.  &lt;br /&gt;
* Society values obedience, cruelty, and arcane skill; gender roles are strictly enforced to maintain hierarchy and ritual purity.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in Chaos Dwarf society is tightly controlled, ritualized, and often sadistic, reflecting the authoritarian and cruel nature of the society.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Homosexuality and adultery are generally forbidden outside ritual or elite-sanctioned contexts. Sex is largely functional, tied to procreation, slavery, or religious observance.  &lt;br /&gt;
* &#039;&#039;&#039;Ritualized Practices:&#039;&#039;&#039; Sexual activity is sometimes linked to dark magic, sacrificial rites, or the worship of Hashut, the Slave God. Pleasure is rarely a personal pursuit; dominance, obedience, and ritual significance dominate sexual norms.  &lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Male nobles may exercise power over slaves or concubines, often involving coercion, punishment, or ritualized eroticism. Women of high status may participate in ceremonial sexual acts but rarely hold independent sexual authority.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Chaos Dwarfs are xenophobic, cruel, and obsessed with domination; sexualized perceptions of other races are primarily tied to slavery, ritual, and humiliation:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Human slaves may be subjected to sexual exploitation, especially in ritualized or punitive contexts.  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf or Dark Elf prisoners may be fetishized for beauty and exoticism, often combined with cruelty or humiliation.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Male Dwarfs are typically enslaved or humiliated; female Dwarfs occasionally appear in twisted eroticized fantasies.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are largely seen as inferior and expendable; sexualized depictions are rare but may appear in grotesque or violent narratives for elite amusement.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos and Daemons:&#039;&#039;&#039; Eroticized fascination is entwined with devotion to Hashut, dark rituals, and power dynamics, blending fear, control, and taboo.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Chaos Dwarf society emphasizes cruelty, hierarchy, and ritual over personal pleasure.  &lt;br /&gt;
* Sexuality is functional, ritualized, and tied to power, domination, and religious observance.  &lt;br /&gt;
* Women have limited autonomy and rarely hold direct sexual or political authority, though they may participate in ceremonial roles.  &lt;br /&gt;
* Sexualized interest in other races is almost entirely about domination, humiliation, and ritualized exploitation rather than mutual desire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Slave → Overseer → Infernal Guard → Immortal → Daemonsmith → Sorcerer-Prophet → High Priest of Hashut&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1657</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1657"/>
		<updated>2026-08-27T02:43:35Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Dwarves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Dark Elf&amp;quot; data-target=&amp;quot;/index.php/Dark Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dark Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarves&amp;quot; data-target=&amp;quot;/index.php/Dwarf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dwarf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Zardesh&amp;quot; data-target=&amp;quot;/index.php/Zardesh&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Zardeshi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1656</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1656"/>
		<updated>2026-08-27T02:43:16Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Dwarves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Dark Elf&amp;quot; data-target=&amp;quot;/index.php/Dark Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dark Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarves&amp;quot; data-target=&amp;quot;/index.php/Dwarf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dwarf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Zardesh&amp;quot; data-target=&amp;quot;/index.php/Zardesh&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Zardesh&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Zardesh&amp;diff=1655</id>
		<title>Zardesh</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Zardesh&amp;diff=1655"/>
		<updated>2026-08-27T02:42:38Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Zardesh | image          = Chaosdwarvesart.jpg | caption        = By fire and brass we rule; by chains we prosper  | founding       = Around -3000 IC (after the great betrayal of the east) | founder        = The first Sorcerer-Prophets who heard Hashut’s voice | current_leader = The Conclave of Sorcerer-Prophets (Astragoth Ironhand is the eldest)  | capital        = Zharr-Naggrund, the Tower of...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Zardesh&lt;br /&gt;
| image          = Chaosdwarvesart.jpg&lt;br /&gt;
| caption        = By fire and brass we rule; by chains we prosper&lt;br /&gt;
&lt;br /&gt;
| founding       = Around -3000 IC (after the great betrayal of the east)&lt;br /&gt;
| founder        = The first Sorcerer-Prophets who heard Hashut’s voice&lt;br /&gt;
| current_leader = The Conclave of Sorcerer-Prophets (Astragoth Ironhand is the eldest)&lt;br /&gt;
&lt;br /&gt;
| capital        = Zharr-Naggrund, the Tower of Gorgoth&lt;br /&gt;
| major_cities   = Daemon’s Stump, Uzkulak, the Black Fortress, Mingol Zharr-Naggrund&lt;br /&gt;
| regions        = The Plain of Zharr and the Dark Lands&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 400-600 years (longer for those who keep the stone curse at bay)&lt;br /&gt;
| height         = 150-170 cm (4′11″ - 5′7″)&lt;br /&gt;
&lt;br /&gt;
| language       = Khazalid twisted with daemon-tongues and the crack of whips&lt;br /&gt;
| religion       = Hashut, Father of Darkness, Lord of Tyranny and the Forge&lt;br /&gt;
| government     = Theocratic oligarchy of Sorcerer-Prophets; every lower caste exists to serve&lt;br /&gt;
&lt;br /&gt;
| allies         = Hobgoblins (treacherous dogs on a short leash), Ogre mercenaries, occasional Chaos Warriors&lt;br /&gt;
| enemies        = Dawi (the western traitors), Greenskins (useful slaves), Skaven, everyone else who breathes free air&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Zardesh&#039;&#039;&#039; are the Chaos Dwarfs: the black sheep that ate the rest of the flock. When the ancestors marched west, our forefathers looked east and saw power in the dark. We built ziggurats that scrape the sky, forges that never cool, and an empire that runs on screams and coal. Where a normal Dwarf carves runes of protection, we bind daemons into iron. Where a normal Dwarf drinks ale and sings of ancestors, we drink the blood of slaves and sing of Hashut’s glory. We are everything our weak cousins fear to become.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a four-foot industrial tyrant who thinks compassion is a structural weakness and whose hobby is binding daemons into artillery, welcome to the Dark Lands.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Stout and broad like true Dawi, but skin turned to obsidian by furnace heat. Eyes glow furnace-red behind tall, crested great-helms of black iron and brass. Beards oiled with slave-fat, braided into perfect geometric shapes or forged into solid metal tusks. Armour so heavy a human would buckle under it, yet we march for days without tiring.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The ash-choked Plain of Zharr and every slave-pit that feeds it.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Production quotas, daemon contracts, and the sacred mathematics of suffering.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Astragoth, Drazhoath, Ghorth the Cruel, Zhatan the Black, Rykarth the Unbreakable.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Hashut is the only god worth the name. All others are fuel.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Central to society. Chaos Dwarfs enslave humans, goblins, and other races as workers, soldiers, or sacrificial labor. Slaveholding is a mark of status and wealth.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Practiced within certain elite circles and tolerated culturally; usually linked to domination, power, or breeding strategies for strong offspring.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate to high. Though devoted to Hashut, their pursuit of power, ambition, and infernal sorcery makes them highly susceptible to mutation, demonic influence, or internal corruption.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Highly disciplined, magically adept, master engineers and smiths; fearsome in battle and highly organized.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Cruel, paranoid, and rigidly hierarchical; overreliance on slaves and sorcery can create internal instability; hubris often leads to conflict with other Chaos factions.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Zardesh==&lt;br /&gt;
Speak in measured tones, as though calculating the cost of every word. Emotions are inefficient; cruelty is simply good management. A Sorcerer-Prophet does not rage; he adjusts the torture schedule until the desired result is achieved. A Daemonsmith does not boast; he lets the screaming of the bound daemon do it for him. An Infernal Guard does not fear death; he fears disappointing the tally.&lt;br /&gt;
&lt;br /&gt;
You do not conquer for glory. You conquer because the ledger demands it.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Imagine a Dwarf sculpted from volcanic glass and hatred, then dressed him in a walking fortress of brass and black iron. That is the baseline. Bull Centaurs are the same torso grafted onto a snorting, fire-breathing bull of muscle and plate. Even the lowliest overseer looks like an ancient Assyrian war-god.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Chaos Dwarf society is patriarchal, authoritarian, and rigidly hierarchical. Male sorcerer-lords, nobles, and warriors dominate politics, religion, and military command, while women are largely relegated to domestic, ceremonial, or subordinate roles.  &lt;br /&gt;
* &#039;&#039;&#039;Leadership and Nobility:&#039;&#039;&#039; The Sorcerer-Prophets and male aristocracy hold absolute authority. Female Chaos Dwarfs are rarely seen in leadership; their influence is mostly indirect, through family, ritual, or craft.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Men dominate mining, smithing, and warfare, while women manage households, assist in craft, or serve religious functions. Social mobility is minimal, and deviation from male-dominated roles is rare.  &lt;br /&gt;
* Society values obedience, cruelty, and arcane skill; gender roles are strictly enforced to maintain hierarchy and ritual purity.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in Chaos Dwarf society is tightly controlled, ritualized, and often sadistic, reflecting the authoritarian and cruel nature of the society.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Homosexuality and adultery are generally forbidden outside ritual or elite-sanctioned contexts. Sex is largely functional, tied to procreation, slavery, or religious observance.  &lt;br /&gt;
* &#039;&#039;&#039;Ritualized Practices:&#039;&#039;&#039; Sexual activity is sometimes linked to dark magic, sacrificial rites, or the worship of Hashut, the Slave God. Pleasure is rarely a personal pursuit; dominance, obedience, and ritual significance dominate sexual norms.  &lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Male nobles may exercise power over slaves or concubines, often involving coercion, punishment, or ritualized eroticism. Women of high status may participate in ceremonial sexual acts but rarely hold independent sexual authority.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Chaos Dwarfs are xenophobic, cruel, and obsessed with domination; sexualized perceptions of other races are primarily tied to slavery, ritual, and humiliation:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Human slaves may be subjected to sexual exploitation, especially in ritualized or punitive contexts.  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf or Dark Elf prisoners may be fetishized for beauty and exoticism, often combined with cruelty or humiliation.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Male Dwarfs are typically enslaved or humiliated; female Dwarfs occasionally appear in twisted eroticized fantasies.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are largely seen as inferior and expendable; sexualized depictions are rare but may appear in grotesque or violent narratives for elite amusement.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos and Daemons:&#039;&#039;&#039; Eroticized fascination is entwined with devotion to Hashut, dark rituals, and power dynamics, blending fear, control, and taboo.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Chaos Dwarf society emphasizes cruelty, hierarchy, and ritual over personal pleasure.  &lt;br /&gt;
* Sexuality is functional, ritualized, and tied to power, domination, and religious observance.  &lt;br /&gt;
* Women have limited autonomy and rarely hold direct sexual or political authority, though they may participate in ceremonial roles.  &lt;br /&gt;
* Sexualized interest in other races is almost entirely about domination, humiliation, and ritualized exploitation rather than mutual desire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Slave → Overseer → Infernal Guard → Immortal → Daemonsmith → Sorcerer-Prophet → High Priest of Hashut&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1654</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1654"/>
		<updated>2026-08-27T02:35:04Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Dwarfs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Dark Elf&amp;quot; data-target=&amp;quot;/index.php/Dark Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dark Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarves&amp;quot; data-target=&amp;quot;/index.php/Dwarf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dwarf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1653</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1653"/>
		<updated>2026-08-27T02:34:13Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Dwarfs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Dark Elf&amp;quot; data-target=&amp;quot;/index.php/Dark Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dark Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dwarf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Dwarf&amp;diff=1652</id>
		<title>Dwarf</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Dwarf&amp;diff=1652"/>
		<updated>2026-08-27T02:33:28Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Dwarfs | image          = Dwarfart.jpg | caption        = Stone and steel, honour and grudge  | founding       = Before the coming of Chaos; the Ancestor Gods carved us from the living rock | founder        = Grungni, Grimnir, and Valaya | current_leader = High King Thorgrim Grudgebearer  | capital        = Karaz-a-Karak, the Everpeak | major_cities   = Karak Eight Peaks (lost), Karak Azul, Barak...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Dwarfs&lt;br /&gt;
| image          = Dwarfart.jpg&lt;br /&gt;
| caption        = Stone and steel, honour and grudge&lt;br /&gt;
&lt;br /&gt;
| founding       = Before the coming of Chaos; the Ancestor Gods carved us from the living rock&lt;br /&gt;
| founder        = Grungni, Grimnir, and Valaya&lt;br /&gt;
| current_leader = High King Thorgrim Grudgebearer&lt;br /&gt;
&lt;br /&gt;
| capital        = Karaz-a-Karak, the Everpeak&lt;br /&gt;
| major_cities   = Karak Eight Peaks (lost), Karak Azul, Barak Varr, Zhufbar, Karak Kadrin&lt;br /&gt;
| regions        = World’s Edge Mountains, Norscan peaks, Vaults, Grey Mountains&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 400-600 years (and still complaining about their joints)&lt;br /&gt;
| height         = 140-160 cm (4′7″ - 5′3″)&lt;br /&gt;
&lt;br /&gt;
| language       = Khazalid (spoken like gravel rolling downhill)&lt;br /&gt;
| religion       = Ancestor Gods: Grungni, Grimnir, Valaya, Gazul, Smednir, Morgrim&lt;br /&gt;
| government     = Clan-based monarchy under the High King; every hold is sovereign&lt;br /&gt;
&lt;br /&gt;
| allies         = The Empire (grudging), Halflings (they cook), Bretonnia (occasionally)&lt;br /&gt;
| enemies        = Greenskins, Skaven, Chaos Dwarfs (Dawi-Zharr), Dark Elves, anything that walks on two legs and owes us money&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dwarves&#039;&#039;&#039; are: the oldest, stubbornest, and most honourable race still breathing. We were here when the world was young, we carved cities inside mountains, and we will still be here, axe in hand, when the world burns. Every lost hold is a wound that never heals, every grudge is written in blood and stone, and every promise is kept even if it takes ten thousand years. We do not forget. We do not forgive. We do not change our minds.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a four-and-a-half-foot wall of beard, iron, and pure spite who would rather die than break an oath or lose a drinking contest, you have found your people.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Built like a barrel forged from granite. Broad shoulders, thick arms like bridge pilings, legs like tree trunks. Skin weathered to old leather, eyes like chips of obsidian. The beard is sacred: longer than your arm, oiled, braided, decorated with runes, rings, and the occasional enemy tooth.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The surviving Karaks of the World’s Edge Mountains and beyond.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Honour, craftsmanship, and grudges are the only currency that matters.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Thorgrim, Ungrim, Gotrek, Grombrindal, Alrik, Thori, Bokki, Snorri.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Ancestor Gods walked among us once. We still set a place for them at the table.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Forbidden. Dwarfs value honor, craftsmanship, and personal loyalty; enslaving others is considered dishonorable and contrary to their cultural ethics.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned. Dwarfs uphold strict codes of honor and family reputation; coercion is socially unacceptable and can lead to severe reprisals.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low. Dwarfs’ disciplined lifestyles, strong traditions, and rigid societal structures make them highly resistant to Chaos, though exposure to dark magic or long-term isolation may corrupt individuals.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Tough, disciplined, and skilled in craftsmanship, mining, and warfare; loyal and unflinching; resilient to both physical and magical threats.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Stubborn, slow to forgive or adapt, prideful of lineage and grudges, often intolerant of other races’ ways.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Dwarf==&lt;br /&gt;
Speak slowly, scowl permanently, and never, ever forget. A thane would rather walk into dragon fire than break his word. An engineer trusts his new steam-tank more than any living soul. A Slayer dyes his beard orange and charges trolls with a smile because death is preferable to living with shame.&lt;br /&gt;
&lt;br /&gt;
Your humour is black, your ale is strong, and your memory is longer than your beard.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Imagine a brick wall grew arms, legs, and a beard that could hide a pony. Then gave it gromril plate, a rune-axe older than most kingdoms, and a glare that could sour milk. That is an average Dwarf on his day off.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Dwarf society is patriarchal but highly meritocratic, emphasizing skill, craftsmanship, and honor. Men traditionally dominate military, political, and smithing roles, but women hold important positions in trade, family management, and mining communities.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; Male kings, lords, and clan leaders rule formally, but matriarchal influence exists through family lineage and the management of clans’ estates. Women manage households, apprentices, and economic affairs, especially when male leaders are at war.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Dwarf women participate in mining, crafting, and artisan work, particularly in family-run operations. Men focus on smithing, defense, and exploration.  &lt;br /&gt;
* Society values skill, endurance, and honor above gender, giving women significant de facto influence even if formal leadership is male-dominated.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in Dwarf society is private, conservative, and focused on family continuity. Arranged marriages are common among noble houses; monogamy is expected in most cases.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Adultery and non-procreative sexual activity are socially frowned upon, though private liaisons exist discreetly.  &lt;br /&gt;
* &#039;&#039;&#039;Courtship and Marriage:&#039;&#039;&#039; Romantic relationships are generally long-term, practical, and focused on family alliances or economic advantage. Emotional attachment is valued, but erotic indulgence is secondary to duty.  &lt;br /&gt;
* Sexuality is framed around family, legacy, and clan honor rather than pleasure or hedonism.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Dwarfs are pragmatic and xenophobic, valuing trade and alliances but mistrusting outsiders. Sexualized perceptions of other races are minimal and often framed in humor or exaggeration:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Female humans may be admired for beauty, but sexual relationships are rare and socially discouraged. Male humans are allies or rivals, not sexual objects.  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf and Wood Elf females are sometimes fetishized for beauty and elegance, though Dwarfs often regard elves with suspicion or grudging respect. Male elves are rarely sexualized.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are enemies and objects of disdain; sexualized depictions are almost nonexistent outside crude humor.  &lt;br /&gt;
* &#039;&#039;&#039;Other Dwarfs:&#039;&#039;&#039; Inter-clan marriages are common; intra-race sexual relationships are primarily practical and family-oriented.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Dwarf society emphasizes honor, skill, and family continuity, shaping both gender and sexual norms.  &lt;br /&gt;
* Sexuality is practical and private, primarily concerned with marriage, offspring, and clan alliances.  &lt;br /&gt;
* Women wield significant influence through household management, trade, and economic oversight, despite male formal dominance.  &lt;br /&gt;
* Sexualized fascination with other races is rare, cautious, and often humorous rather than erotic or fetishistic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Beardling → Warrior → Longbeard → Ironbreaker → Hammerer → Runelord → Slayer → Daemon Slayer → King (if you live long enough)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1651</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1651"/>
		<updated>2026-08-27T02:30:22Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Elves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Dark Elf&amp;quot; data-target=&amp;quot;/index.php/Dark Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dark Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Dark_Elf&amp;diff=1650</id>
		<title>Dark Elf</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Dark_Elf&amp;diff=1650"/>
		<updated>2026-08-27T02:30:01Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Dark Elves | image          = Druchiiart.jpg | caption        = We were promised the world. We will take it in blood.  | founding       = -2750 IC (the Sundering) | founder        = Malekith the Witch King, son of Aenarion | current_leader = Malekith (eternal) and his mother Morathi  | capital        = Naggarond, the Black City | major_cities   = Har Ganeth, Ghrond, Karond Kar, Hag Graef, Clar Ka...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Dark Elves&lt;br /&gt;
| image          = Druchiiart.jpg&lt;br /&gt;
| caption        = We were promised the world. We will take it in blood.&lt;br /&gt;
&lt;br /&gt;
| founding       = -2750 IC (the Sundering)&lt;br /&gt;
| founder        = Malekith the Witch King, son of Aenarion&lt;br /&gt;
| current_leader = Malekith (eternal) and his mother Morathi&lt;br /&gt;
&lt;br /&gt;
| capital        = Naggarond, the Black City&lt;br /&gt;
| major_cities   = Har Ganeth, Ghrond, Karond Kar, Hag Graef, Clar Karond&lt;br /&gt;
| regions        = Naggaroth, the Black Arks, hidden colonies everywhere&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 800-2000+ years&lt;br /&gt;
| height         = 170-195 cm (5′7″ - 6′5″)&lt;br /&gt;
&lt;br /&gt;
| language       = Drukh-Eltharin (beautiful, cruel, and spoken through a smile)&lt;br /&gt;
| religion       = Kaela Mensha Khaine; secret Slaaneshi pleasure-cults&lt;br /&gt;
| government     = Absolute tyranny of the Witch King&lt;br /&gt;
&lt;br /&gt;
| allies         = Whoever can be bribed, blackmailed, or terrified&lt;br /&gt;
| enemies        = High Elves (eternal)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dark Elves&#039;&#039;&#039; of Naggaroth: exiles, betrayers, and the truest heirs of elven supremacy. Cast out of Ulthuan for the crime of wanting to rule it, they built a kingdom of black stone and colder hearts. Their cities float on Black Arks crewed by screaming slaves, their witches bathe in blood to stay young, and their armies march under banners of flayed skin. Hatred is their birthright, cruelty their art, and betrayal their only honest emotion.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a beautiful monster who smiles while sliding the knife between ribs, who sees the world as cattle and themselves as the only true predators, welcome to Naggaroth.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Pale as moonlight on bone, hair black as betrayal or white as widow’s tears. The eye whites can be light, from white to cold black, and the irises may be violet or naturally colored. Armour of sea-dragon hide and black steel, cut to kill and to seduce. Every inch is designed to terrify or tempt, usually both.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; Naggaroth and wherever their Black Arks cast a shadow.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Power is the only truth. Everything else is weakness to be punished.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Malekith, Morathi, Hellebron, Malus Darkblade, Tullaris, Kouran, Lokhir.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Khaine is the bloody-handed lord of murder; Slaanesh whispers in the dark.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Integral to society. Dark Elves routinely capture, trade, and enslave other races, particularly humans and elves. Slavery is a sign of status and power, and cruelty is culturally normalized.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Common and often intertwined with domination and punishment. Coercion is normalized, particularly against slaves or conquered peoples.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate. The Dark Elves are naturally aligned with cruelty and malice, which can make them resistant to certain temptations, but reckless ambition, sorcery, or overreach can still invite Chaos influence.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Cunning, ruthless, and skilled in assassination, sorcery, and raiding; highly disciplined and feared across the Old World.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Cruelty fosters distrust and internal strife; arrogance and paranoia are common; overreliance on fear and slavery can backfire.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Dark Elf==&lt;br /&gt;
Speak softly, smile often, kill quickly. Trust no one, especially not family. A noble plots six betrayals before breakfast. A sorceress trades years of life for one more spell and laughs while her youth drips into the cauldron. A corsair sails under false colours and changes flags the moment the wind shifts.&lt;br /&gt;
&lt;br /&gt;
Everything is a weapon: beauty, terror, love, pain. Mercy is the only sin.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Elven grace sharpened to a razor. Pale skin stretched over perfect bones, lips painted with poison, armour that looks poured on. They move like panthers and smile like death warming its hands.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Dark Elf society is socially and culturally gender-agnostic, with female nobles dominating day-to-day governance, aristocratic networks, and the slave trade.  &lt;br /&gt;
* &#039;&#039;&#039;Supreme Leadership:&#039;&#039;&#039; The Witch King Malekith, a male, holds ultimate authority over all Dark Elves and is the apex of political and military power. While he reigns supreme, he relies on the support and administration of powerful nobles.  &lt;br /&gt;
* &#039;&#039;&#039;Nobility and Commanders:&#039;&#039;&#039; Asurai control city-states, oversee trade, manage armies, and manipulate politics. Men often occupy subordinate roles, including military commanders, slaves, or courtiers, though some male nobles hold minor authority.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners and Slaves:&#039;&#039;&#039; Slaves and soldiers are generally expendable; people of skill and status wield significant influence over daily life, martial organization, and societal rituals.  &lt;br /&gt;
* Dark Elf culture prizes cunning, cruelty, and dominance, with women exercising immense power socially, sexually, and politically.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality is intense, sadistic, and entwined with power. Erotic behavior often serves **dominance, coercion, or political advantage**.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Minimal; what matters is control, secrecy, and social advantage. Sexual acts are often instruments of humiliation, pleasure, or punishment.  &lt;br /&gt;
* Sexual relationships frequently involve slavery, coercion, or strategic manipulation; pleasure is intertwined with pain, fear, and power.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Dark Elves sexualize most other races in contexts of **dominance, cruelty, and exploitation**:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Slaves and prisoners are frequently sexually exploited; domination and humiliation are common.  &lt;br /&gt;
* &#039;&#039;&#039;High Elves (Asur):&#039;&#039;&#039; Erotic fascination combines hatred, punishment, and humiliation; male High Elves may be degraded, while females are prized for beauty and eroticized cruelty.  &lt;br /&gt;
* &#039;&#039;&#039;Wood Elves (Asrai):&#039;&#039;&#039; Rare encounters, often framed with fear, exoticism, or magical allure.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Male dwarfs are generally mocked or enslaved; female dwarfs appear occasionally in eroticized fantasies.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are sexualized grotesquely, usually in contexts of domination or humiliation.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos and Daemons:&#039;&#039;&#039; Eroticized as ultimate taboo; sexual corruption intertwines with danger and power.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Malekith is the supreme male ruler, but the **matriarchal aristocracy wields enormous social and sexual power**.  &lt;br /&gt;
* Sexuality is fluid, sadistic, and politically instrumental; moral or ethical constraints are minimal.  &lt;br /&gt;
* Sexualized interest in other races is almost always tied to dominance, punishment, or coercion.  &lt;br /&gt;
* Women dominate socially, economically, and sexually, using influence over men and slaves to consolidate power and status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Slave → Dreadspears → Black Guard → Executioner → Sorceress → Dreadlord → Witch King (only one, forever)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1649</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1649"/>
		<updated>2026-08-27T02:27:28Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Elves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Wood Elf&amp;quot; data-target=&amp;quot;/index.php/Wood Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Wood Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Wood_Elf&amp;diff=1648</id>
		<title>Wood Elf</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Wood_Elf&amp;diff=1648"/>
		<updated>2026-08-27T02:27:02Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Wood Elves | image          = Woodelfart.jpg | caption        = Children of the Weave, blades of the living forest  | founding       = The first winter after the Coming of Chaos; when the elves fled into Athel Loren | founder        = The pact between the first elves and the forest spirits | current_leader = Orion (the Eternal King) and Ariel (the Mage Queen)  | capital        = The Oak of Ages,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Wood Elves&lt;br /&gt;
| image          = Woodelfart.jpg&lt;br /&gt;
| caption        = Children of the Weave, blades of the living forest&lt;br /&gt;
&lt;br /&gt;
| founding       = The first winter after the Coming of Chaos; when the elves fled into Athel Loren&lt;br /&gt;
| founder        = The pact between the first elves and the forest spirits&lt;br /&gt;
| current_leader = Orion (the Eternal King) and Ariel (the Mage Queen)&lt;br /&gt;
&lt;br /&gt;
| capital        = The Oak of Ages, heart of Athel Loren&lt;br /&gt;
| major_cities   = Wythamreal, Wydrioth, Cythral Glade, the Glade of Woe&lt;br /&gt;
| regions        = Athel Loren and its hidden glades&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 1000-2000 years or more&lt;br /&gt;
| height         = 170-200 cm (5′7″ - 6′7″)&lt;br /&gt;
&lt;br /&gt;
| language       = Fan-Eltharin (the forest tongue)&lt;br /&gt;
| religion       = The Cadai pantheon, but above all the living spirit of Athel Loren, Orion, and Ariel&lt;br /&gt;
| government     = Seasonal monarchy of the Eternal King and Queen, guided by the Council of Glades&lt;br /&gt;
&lt;br /&gt;
| allies         = High Elves (distant kin), Bretonnian Grail Knights (by ancient pact), forest spirits&lt;br /&gt;
| enemies        = Beastmen, Dark Elves, Chaos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Wood Elves&#039;&#039;&#039; of Athel Loren: wild, secretive, and utterly lethal. They do not merely live in the forest; they are the forest. Every leaf listens, every branch strikes, every shadow hides an arrow aimed at your heart. They abandoned the marble towers of Ulthuan long ago and made a pact with something far older and far angrier. Now they guard the sacred glades with a ferocity that makes dragons flinch.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play an immortal predator who can vanish into a tree, put three arrows through a man’s eye before he hits the ground, and then dance barefoot on his corpse while the forest sings, welcome home.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Tall, lithe, and perfectly camouflaged. Skin of oak-bark brown, moss green, or pale birch. Hair of autumn fire, spring green, or winter snow. Eyes that glow faintly in the dark like a hunting cat. Armour grown from living wood, cloaks stitched from living leaves that change with the season. They smell of loam, pine resin, and fresh blood.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; Athel Loren and nowhere else. Trespassers are fertilizer.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; The forest is alive, the forest is sacred, the forest is judge and executioner.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Araloth, Orion, Scarloc, Naestra &amp;amp; Arahan, Drycha, Skaw the Falconer.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The old Elven gods still hear prayers, but the trees hear them first.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Forbidden. Wood Elves prize freedom above all; captivity is abhorrent, and outsiders taken by the Wood Elf are either released or kept temporarily for protection, not forced labor.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned. Wood Elves value consent, harmony with nature, and respect for individual autonomy; coercion is considered deeply dishonorable.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low. The Wood Elves are attuned to magic and nature, which protects them, though prolonged exposure to Chaos-tainted forests or dark magic can corrupt vulnerable individuals.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Agile, stealthy, and in tune with nature; exceptional archers, hunters, and trackers; deeply protective of their forests and kin.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Isolationist, mistrustful of outsiders, can be rigidly conservative, and highly reactive to threats against their woodland homes.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Wood Elf==&lt;br /&gt;
You do not walk through the forest; the forest walks through you. Speak softly, move silently, kill instantly. A Waywatcher can stand motionless for days, arrow nocked, waiting for one perfect shot. A Wardancer fights naked but for paint and blades, dancing death in spirals no eye can follow. A Spellsinger sings to the trees and the trees answer with storms of thorn and root.&lt;br /&gt;
&lt;br /&gt;
Outsiders are tolerated only as long as they serve the forest. The moment they threaten it, they become prey.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Beauty sharpened to a killing edge. Skin painted with leaf-patterns, hair braided with feathers and bones, eyes that see further and deeper than any human. They do not wear the forest; they are the forest wearing the shape of an elf.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Wood Elf society is egalitarian and closely tied to the forest and nature. Both men and women hold equal status in leadership, hunting, warfare, and magical practice.  &lt;br /&gt;
* &#039;&#039;&#039;Leadership and Warriors:&#039;&#039;&#039; Both male and female wardancers, rangers, and spellweavers serve as guardians of the forest. Leadership roles in communities and military units are based on skill, wisdom, and contribution rather than gender.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; All members of society are expected to be self-sufficient, participate in hunting, crafting, and defense. Women are fully integrated into martial and magical roles, and there is no formal gender hierarchy.  &lt;br /&gt;
* Society values personal ability, environmental harmony, and community contribution over social status or birthright.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality is natural, flexible, and tied to individual choice rather than rigid social norms. Wood Elves are free-spirited, and relationships often reflect personal desire and compatibility. &lt;br /&gt;
* &#039;&#039;&#039;Courtship:&#039;&#039;&#039; Courtship is generally informal, often taking place within the context of shared work, hunting, or magical training. Monogamy is common but not strictly enforced.  &lt;br /&gt;
* Sexual expression is often harmonious with nature, seasonal cycles, and personal freedom, with little social regulation or shame.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Wood Elves are secretive and xenophobic, generally avoiding other races, but sexualized perceptions exist in rare or private contexts:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Human men and women are occasionally eroticized in stories, particularly those of rangers or outsiders venturing into Athel Loren, but such interactions are rare.  &lt;br /&gt;
* &#039;&#039;&#039;Elves (Other Subraces):&#039;&#039;&#039; High Elves are respected for skill and beauty; sexual attraction is possible but complicated by politics and pride. Dark Elves are seen as dangerous, and sexualized fascination is often tinged with fear or taboo.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Rarely sexualized; male dwarfs are respected for craft, and female dwarfs appear occasionally in private fantasies.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are enemies; sexualized depictions are almost nonexistent, except in crude folklore or cautionary tales.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Wood Elf culture emphasizes freedom, equality, and harmony with nature, making gender and sexual norms flexible and egalitarian.  &lt;br /&gt;
* Sexuality is natural and personal, often entwined with artistic, magical, or martial expression.  &lt;br /&gt;
* Sexualized interest in other races is rare, generally private, and usually framed with caution or exotic fascination.  &lt;br /&gt;
* Relationships are often based on mutual respect, skill, and personal affinity rather than social obligation or hierarchy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Glade Guard → Eternal Guard → Waywatcher → Wardancer → Wild Rider → Spellsinger → Treeman Ancient → Consort of Orion&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1647</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1647"/>
		<updated>2026-08-27T02:23:44Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Elves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;High Elf&amp;quot; data-target=&amp;quot;/index.php/High Elf&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;High Elf&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=High_Elf&amp;diff=1646</id>
		<title>High Elf</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=High_Elf&amp;diff=1646"/>
		<updated>2026-08-27T02:23:07Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = High Elves | image          = Elfart.jpg | caption        = First children of the world, last guardians of its light  | founding       = Dawn of time; taught civilisation by the Old Ones | founder        = Aenarion the Defender and the Everqueen | current_leader = Phoenix King Finubar the Seafarer  | capital        = Lothern (de facto) | major_cities   = Lothern, Saphery towers, Eataine palaces,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = High Elves&lt;br /&gt;
| image          = Elfart.jpg&lt;br /&gt;
| caption        = First children of the world, last guardians of its light&lt;br /&gt;
&lt;br /&gt;
| founding       = Dawn of time; taught civilisation by the Old Ones&lt;br /&gt;
| founder        = Aenarion the Defender and the Everqueen&lt;br /&gt;
| current_leader = Phoenix King Finubar the Seafarer&lt;br /&gt;
&lt;br /&gt;
| capital        = Lothern (de facto)&lt;br /&gt;
| major_cities   = Lothern, Saphery towers, Eataine palaces, Cothique shipyards&lt;br /&gt;
| regions        = Ulthuan and its colonies across the Great Ocean&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 500-800 years commonly&lt;br /&gt;
| height         = 170-200 cm (5′7″ - 6′7″)&lt;br /&gt;
&lt;br /&gt;
| language       = Tar-Eltharin (the high tongue), spoken like music&lt;br /&gt;
| religion       = The Cadai pantheon: Asuryan, Isha, Kurnous, Lileath, and the ancestors&lt;br /&gt;
| government     = Dual monarchy of Phoenix King and Everqueen&lt;br /&gt;
&lt;br /&gt;
| allies         = Wood Elves, Empire, Bretonnia&lt;br /&gt;
| enemies        = Dark Elves (eternal), Chaos, Greenskins, the undead&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The High Elves&#039;&#039;&#039; of Ulthuan: the first mortal race, the architects of civilisation, and the self-appointed wardens of the world. They are taller than men, fairer than dawn, and prouder than dragons. Every movement is art, every word a poem, every arrow a promise of death. Their cities float on magic, their ships ride the wind itself, and their mages can unmake a mountain with a whisper. Yet for all their glory they are a dying race, bleeding slowly from ten thousand years of war and sorrow.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play an immortal aristocrat who has seen empires rise and fall before breakfast, and who still believes his people are the only thing standing between the world and darkness, this is your bloodline.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Tall, willowy, impossibly beautiful. Skin like moonlight on marble, hair of silver, gold, or midnight black that flows like silk. Eyes that have watched centuries pass. Armour of ithilmar and dragon-scale, robes of sea-silk and starlight. Even their scouts look like princes.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The ten kingdoms of Ulthuan and scattered colonies.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Art, war, and magic are the same thing. Excellence is the minimum standard.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Tyrion, Teclis, Alarielle, Eltharion, Imrik, Alith Anar, Caradryan.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Cadai heavenly gods; ancestor worship is practically mandatory.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Outright forbidden. The High Elves view slavery as barbaric and beneath civilized nations. Even indentured servitude is rare, as all elves are expected to contribute through honor-bound duty rather than coercion.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Absolutely condemned. High Elven culture places strong emphasis on personal dignity, restraint, and lawful conduct. Violations are treated as severe crimes that bring dishonor to families and entire houses.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Very low. The High Elves possess natural magical resilience and ancient wards, but individuals with unchecked ambition or emotional instability may still fall prey, particularly to Tzeentch.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Noble, disciplined, graceful, and highly educated; strong magical affinity; long-lived and deeply trained in arts, combat, and diplomacy.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Arrogant, perfectionistic, slow to trust other races, burdened by ancient trauma, and often blinded by pride in their own superiority.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a High Elf==&lt;br /&gt;
You have seen mountains younger than your grudges. Speak slowly, choose every word like a duelling blade, and never let the lesser races forget who taught them fire. A prince fights with the calm of a dancer and the fury of a storm. A mage treats spellcraft like painting: beautiful, precise, and capable of erasing cities. Even a Shadow Warrior, grim and hooded, moves like liquid night.&lt;br /&gt;
&lt;br /&gt;
Under the arrogance is melancholy: every High Elf knows their race is fading. Some fight to delay the end, some to burn brighter before the dark, some simply to prove the world still needs them.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Perfection given form. Tall, slender, impossibly symmetrical. Hair flows like water, eyes hold starlight, voices could charm a dragon (and sometimes do). Armour is artwork, weapons are heirlooms older than human nations. They do not walk; they glide.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Role &amp;amp; Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* High Elf society is highly egalitarian compared to human nations. Both men and women hold positions of power in politics, military, and magic, with social status determined more by skill, birth, and achievement than by gender.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; Male and female nobles govern kingdoms, command armies, and serve as High Priests or Mage-Lords. Queens and princesses wield significant political authority, and women often serve as leaders in magical or diplomatic capacities.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Citizens are expected to cultivate personal excellence, whether in craft, magic, or military training. Both genders are educated, trained, and involved in societal governance from a young age.  &lt;br /&gt;
* Meritocracy, skill, and family prestige outweigh gender in social hierarchy, though long-standing traditions sometimes favor elder males in ceremonial roles.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in High Elf culture is liberal, yet refined and socially conscious. Monogamy is common, but High Elves often form lifelong partnerships based on both love and political or social strategy.  &lt;br /&gt;
* &#039;&#039;&#039;Courtship and Romance:&#039;&#039;&#039; Relationships are often strategic, aligning families, political factions, or military alliances, but emotional bonds and aesthetic attraction are highly valued.  &lt;br /&gt;
* Sexuality is framed with elegance, discretion, and cultural refinement; explicit promiscuity exists but is less common than in libertine human cultures.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* High Elves generally view other races with &#039;&#039;&#039;pride, superiority, and selective fascination&#039;&#039;&#039;, including occasional sexualized interest:  &lt;br /&gt;
* &#039;&#039;&#039;Humans:&#039;&#039;&#039; Human women may be admired for exotic beauty or vigor, but relationships are rare and often politically motivated. Male humans are respected for courage but generally not sexually desired.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Male dwarfs are respected for craft and fortitude, rarely sexualized. Female dwarfs occasionally appear in eroticized fantasy, often as objects of curiosity due to rarity.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are considered inferior and repulsive; sexualized depictions are largely absent, except in myths illustrating domination or conquest.  &lt;br /&gt;
* &#039;&#039;&#039;Elves (Other Subraces):&#039;&#039;&#039; Sexual fascination exists between High Elves and Dark Elves, though it is taboo and fraught with political and moral danger. Wood Elves are often exoticized for their connection to nature and beauty.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Gender equality is a core value, with men and women expected to contribute equally to governance, warfare, and magical pursuits.  &lt;br /&gt;
* Sexuality is refined, strategic, and flexible; emotional and aesthetic bonds are as important as social or political ones.  &lt;br /&gt;
* Sexualized interest in other races exists but is moderated by High Elf pride, politics, and moral codes.  &lt;br /&gt;
* Relationships are often as much about alliance, family honor, or social standing as desire, blending elegance with personal expression.&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Citizen levy → Lothern Sea Guard → Swordmaster of Hoeth → Phoenix Guard → Dragon Prince → Archmage → Phoenix King (only one at a time)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1645</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1645"/>
		<updated>2026-08-27T02:12:46Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1644</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1644"/>
		<updated>2026-08-27T02:12:06Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamluk&amp;quot; data-target=&amp;quot;/index.php/Mamluk&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamluk&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Mamluk&amp;diff=1643</id>
		<title>Mamluk</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Mamluk&amp;diff=1643"/>
		<updated>2026-08-27T02:11:27Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Mamluk | image          = Arabyart.jpg | caption        = Where the sun burns away weakness and gold buys everything else  | founding       = Ancient (pre-Sigmar) | founder        = Legendary desert kings and the Prophet Mulhaad ibn Yusuf | current_leader = Ever-shifting sultans and caliphs  | capital        = None officially; Lashiek, Copher, and Martek | major_cities   = Lashiek, Copher, Martek...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Mamluk&lt;br /&gt;
| image          = Arabyart.jpg&lt;br /&gt;
| caption        = Where the sun burns away weakness and gold buys everything else&lt;br /&gt;
&lt;br /&gt;
| founding       = Ancient (pre-Sigmar)&lt;br /&gt;
| founder        = Legendary desert kings and the Prophet Mulhaad ibn Yusuf&lt;br /&gt;
| current_leader = Ever-shifting sultans and caliphs&lt;br /&gt;
&lt;br /&gt;
| capital        = None officially; Lashiek, Copher, and Martek&lt;br /&gt;
| major_cities   = Lashiek, Copher, Martek, Al-Haikk, Ka-Sabar&lt;br /&gt;
| regions        = The deserts, oases, and spice coasts south of the Old World&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 40-60 years&lt;br /&gt;
| height         = 160-185 cm (5′3″ - 6′1″)&lt;br /&gt;
&lt;br /&gt;
| language       = Mamluk (flowing and poetic)&lt;br /&gt;
| religion       = The One God and His Prophet; cults of elemental djinn&lt;br /&gt;
| government     = City-state sultanates, tribal sheikhs, and merchant councils&lt;br /&gt;
&lt;br /&gt;
| allies         = Whoever pays in spices, gold, or silence&lt;br /&gt;
| enemies        = Bretonnian crusaders (old grudges), Tomb Kings (very old grudges), Skaven, Chaos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamluk&#039;&#039;&#039; is the sun-blasted realm of silk, sand, and sorcery that sprawls south of Tilea and Estalia. Here, palace towers of white marble rise above endless dunes, caravans of camels carry spices worth more than gold, and djinn are bound into rings and lamps by men brave or foolish enough to try. It is a land of fabulous wealth and sudden death, where a beggar today can be a sultan tomorrow, and a sultan tonight can be a corpse by dawn.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play someone who can buy half a kingdom before breakfast, ride across a desert without a map, or bargain with a fire spirit for a favour, Mamluk is your playground.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Olive to deep bronze skin, hawk-sharp features, black eyes that have stared too long at the sun. City folk wear robes of crimson, saffron, and indigo that cost more than a Reikland village. Desert riders wear white and sand-coloured cloth that never seems to get dirty. Everyone smells faintly of incense, horse, and hot brass.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The great coastal cities and the trackless deep desert.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Honour is everything, hospitality is sacred, and revenge is served cold with sweet tea.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Jaffar, Zahir, Fatima, Salim, Yasmina, Ibn, Al-Rashid.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The One God and His Prophet. Sorcerers also deal with older, hotter powers.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Common and socially accepted. Mamluk maintains structured slave markets, often using slaves for labor, domestic service, or concubines. Practices vary by city-state, with some rulers enforcing stricter codes of conduct.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Generally condemned within Mamluk’s strict social and religious norms. Violations carry harsh punishments, though wealthy elites may bend rules behind closed doors.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low to moderate. Strong religious traditions and disciplined societal structures resist Chaos, though isolated cults and desert sorcerers may fall prey to corruption.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Charismatic, diplomatic, and worldly; skilled traders and agile warriors; culturally disciplined with strong traditions and sharp wit.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Proud to the point of stubbornness, easily offended by disrespect, bound by complex social customs, and often underestimated by outsiders.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Mamluk==&lt;br /&gt;
Speak like poetry is your native tongue. Gesture with both hands. Never forget a debt, whether of gold or blood. A sorcerer’s smile is more dangerous than a drawn scimitar. A corsair’s laugh means someone is about to lose a ship. A desert rider can find water where maps say there is none and track a camel across glass-smooth sand.&lt;br /&gt;
&lt;br /&gt;
Pride is your armour, hospitality your shield, and treachery your hidden dagger. You bow to no northern king, you kneel only in prayer, and you would rather die than break an oath, unless breaking it profits you more.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Tall or compact, always graceful. City nobles glide like peacocks in silk and gold thread. Desert warriors move like panthers in loose robes, curved blades glinting at every belt. Sorcerers wear robes heavy with sigils and carry the scent of burnt cinnamon. Everyone, from street urchin to grand vizier, carries the desert in their eyes.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay|Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Mamluk is a patriarchal society influenced by desert cultures, trade, and strict religious traditions. Men dominate political, military, and commercial life. Women primarily manage households and estates, with some influence in trade through family connections.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; Female rulers exist but are rare; male sultans and emirs hold most authority. Noblewomen exert influence through marriage alliances, court intrigue, and managing harems or estates.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Women handle domestic tasks, weaving, trade, and family duties. They may participate in local markets or artisan work, but public leadership roles are almost exclusively male.  &lt;br /&gt;
* Women’s social mobility is constrained by custom and religious law, emphasizing obedience, honor, and family loyalty.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality is socially regulated and tied to religion and honor. Heterosexual marriage is expected, with arranged marriages common among nobility for political or economic reasons.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Adultery is condemned, especially for women; sodomy is socially unacceptable and can be punished under strict moral codes.  &lt;br /&gt;
* &#039;&#039;&#039;Harem and Elite Practices:&#039;&#039;&#039; Among sultans and wealthy nobles, harems exist, allowing controlled polygamy and erotic expression among concubines. Sexual relationships outside sanctioned structures are highly taboo.  &lt;br /&gt;
* &#039;&#039;&#039;Private Life:&#039;&#039;&#039; Commoners may exercise more personal freedom, but public exposure to sexual transgression is dangerous. Erotic literature and stories circulate discreetly, often idealizing exotic partners from distant lands.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Mamluk is cautious with foreigners, but sexualized perceptions of outsiders exist, particularly in elite and literary contexts:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Elves are exotic and alluring; both High Elf and Dark Elf women are imagined as graceful and beautiful, inspiring fascination or desire. Male elves may be admired for skill, status, or mystery.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women occasionally appear in eroticized tales, but male dwarfs are largely respected for skill rather than sexual appeal.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are feared as enemies; sexualized depictions are rare but appear in folklore as grotesque exaggerations, often emphasizing domination and horror.  &lt;br /&gt;
* &#039;&#039;&#039;Other Humans:&#039;&#039;&#039; Foreign merchants, travelers, or nobles are sometimes eroticized in private tales, blending exoticism, danger, and desire. Erotic fascination often intersects with trade, diplomacy, or social ambition.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Mamluk’s sexual norms are highly structured, with elite privilege allowing controlled erotic expression, such as harems or concubines.  &lt;br /&gt;
* Sexualized fascination with non-human or foreign races is largely private, circulating in elite storytelling, poetry, and erotic literature.  &lt;br /&gt;
* Female virtue, honor, and obedience are central; transgression carries severe social or legal consequences.  &lt;br /&gt;
* The interplay of exoticism, wealth, and desire shapes erotic fantasy and perceptions of outsiders in Mamluk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Camel rider → Desert scout → Hashishin → Djinn-bound Sorcerer  &lt;br /&gt;
Sailor → Corsair → Captain of the Crimson Wave  &lt;br /&gt;
Trader → Merchant prince → Grand Vizier of Copher&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1642</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1642"/>
		<updated>2026-08-27T02:09:05Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamlukan&amp;quot; data-target=&amp;quot;/index.php/Mamlukan&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamlukan&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsgard&amp;quot; data-target=&amp;quot;/index.php/Norsgard&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsgard&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Norsgard&amp;diff=1641</id>
		<title>Norsgard</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Norsgard&amp;diff=1641"/>
		<updated>2026-08-27T02:08:35Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Norsgardian Marauder | image          = Norscaart.jpg | caption        = Born in frost, forged in blood, blessed by the Dark Gods  | founding       = Before history; the first tribes crawled out of the Wastes | founder        = No one remembers | current_leader = No single king; each jarl rules  | capital        = None | major_cities   = Skaeling ports, Sarl fjords, Baersonling ice-coves | region...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Norsgardian Marauder&lt;br /&gt;
| image          = Norscaart.jpg&lt;br /&gt;
| caption        = Born in frost, forged in blood, blessed by the Dark Gods&lt;br /&gt;
&lt;br /&gt;
| founding       = Before history; the first tribes crawled out of the Wastes&lt;br /&gt;
| founder        = No one remembers&lt;br /&gt;
| current_leader = No single king; each jarl rules&lt;br /&gt;
&lt;br /&gt;
| capital        = None&lt;br /&gt;
| major_cities   = Skaeling ports, Sarl fjords, Baersonling ice-coves&lt;br /&gt;
| regions        = Norsgard and the northern Chaos Wastes&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 40-60 years&lt;br /&gt;
| height         = 175-210 cm (5′9″ - 6′11″)&lt;br /&gt;
&lt;br /&gt;
| language       = Norsgardian tongue (guttural, full of boasts and curses)&lt;br /&gt;
| religion       = The four Ruinous Powers first, tribal ancestor spirits second&lt;br /&gt;
| government     = Might makes right; jarls, champions, and shamans&lt;br /&gt;
&lt;br /&gt;
| allies         = Warriors of Chaos, Daemons, Beastmen&lt;br /&gt;
| enemies        = Empire, Dwarfs, High Elves, Kislev&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Norsgard&#039;&#039;&#039; is the land that the rest of the world wishes would just sink into the sea. A frozen hell of jagged fjords, wolf-haunted forests, and villages built from dragon bones. Its people are taller, harder, and meaner than any southerner has a right to be. They raid in longships hung with skulls, drink sea-serpent blood for breakfast, and laugh when the winter wind flays the skin from lesser men. To a Norsgardian, life is simple: take what you want, kill what resists, and offer the skulls to the gods so they notice you before you die.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play a seven-foot barbarian who thinks the Empire is a retirement home for cowards and whose retirement plan is “die gloriously and get a daemon prince promotion,” you’ve found your people.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Built like a barn door and twice as thick. Pale or wind-burned skin covered in scars, runes, and tattoos that still bleed on holy days. Long hair and beards braided with enemy finger-bones. Armour is whatever they killed last: sea-dragon scales, Chaos plate, or just furs over bare muscle. Mutations are jewellery; an extra eye or a tentacle arm just means the gods are watching.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; Norsgard and the ever-hungry edge of the Wastes.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Strength is the only law. Everything else is weakness.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Bjorn, Hrolf, Astrid, Sven, Wulfrik, Valkia, Skollaf.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Khorne for the brave, Nurgle for the survivors, Tzeentch for the cunning, Slaanesh for the truly twisted.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Common among Norsgardian tribes. Captives from raids are taken as thralls for labor, trade, or ransom. A thrall’s treatment varies by the temperament of the raider and the customs of their tribe.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Officially frowned upon within one’s own tribe due to concepts of honor and strength, but foreign captives may face harsh treatment depending on the raider. Practices differ widely from clan to clan.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; High. The proximity to the Chaos Wastes and a culture of raiding and glory-seeking make Norsgardians especially prone to the temptations of the Dark Gods—though some tribes resist fiercely through ancestral traditions.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Fierce, hardy, fearless, and shaped by brutal lands; skilled in survival, hunting, and battle; unshakable in the face of cold and danger.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Hot-tempered, superstitious, prone to bloodlust, easily tempted by Chaos, and often distrusted or feared by other nations.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Norsgardian==&lt;br /&gt;
Talk in boasts and threats. Laugh at pain. Never back down, never show mercy, never trust anyone who hasn’t bled beside you. Your life goal is a saga that will be sung until the world ends (preferably because you helped end it). A Khorne follower wants skulls, a Slaaneshi wants perfection through agony, a Nurgle worshipper just wants to share his gifts. All of them want to die with a weapon in hand and a war-cry on their lips.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Imagine the biggest, meanest Viking you’ve ever seen, then give him horns, an extra arm, and an axe the size of a horse. That’s an average Tuesday in Norsgard.&lt;br /&gt;
&lt;br /&gt;
==Kurgans==&lt;br /&gt;
[[File:Kurgan.png|thumb]]&lt;br /&gt;
The Kurgan are the fiercest and most numerous of the northern Chaos-worshipping human tribes that dwell upon the eastern steppes of the Chaos Wastes, a vast and brutal people forged by centuries of unrelenting cold, war, and the direct gaze of the Dark Gods. Tall, broad-shouldered, and heavily muscled, they ride shaggy ponies across endless grasslands, living in nomadic yurt-camps that follow the herds and the omens of blood. Their skin is weathered bronze or pale from the wind, their hair and beards often braided with bones, rings of iron, or the teeth of slain enemies. Every Kurgan warrior bears the brands and tattoos of his tribe and chosen god (eight-pointed stars, skulls, ravening wolves, or coiling serpents) carved deep into flesh as proof of devotion and endurance. Society is ruled by strength alone: chieftains called Zhupans or Khagans rise and fall by the blade, and even the lowliest rider may challenge his betters if the gods favor his courage.&lt;br /&gt;
&lt;br /&gt;
Kurgan culture revolves around endless raiding, horse-archery, and the accumulation of skulls for the Skull Throne or the Blood Father. They worship all four Chaos Gods with equal fervor, though individual tribes often pledge themselves primarily to Khorne for his promise of endless battle. Shamans and sorcerers walk among them, reading futures in spilled entrails or the flight of carrion crows, while Chaos champions (some already sprouting horns, extra limbs, or daemonic gifts) lead warbands south into Kislev, the Empire, or even distant Cathay. When the great hordes gather under a new Everchosen, it is the Kurgan who provide the thunder of hooves and the howling tide of fur-clad berserkers that smash against the civilized world, leaving nothing but fire and silence in their wake.&lt;br /&gt;
&lt;br /&gt;
==Skin Wolves==&lt;br /&gt;
[[File:Skin Wolf.png|thumb]]&lt;br /&gt;
Skin Wolves are grotesque werecreatures born from the corrupting influence of Chaos in the Warhammer Fantasy universe, often manifesting among Norsgardian warriors or those tainted by dark rituals and mutations. These beings carry a dormant blood curse that awakens through bloodshed, transforming afflicted humans (men and women alike) into frenzied, half-feral monsters driven by an insatiable hunger for flesh. Originating from the frozen north among tribes like the Norsgardians, Kurgan, and Hung, or lurking in forsaken regions such as the Bone Hills of Estalia, Skin Wolves form packs bound by ties of kinship and slaughter, showing loyalty only to the Ruinous Powers while indiscriminately ravaging foes in battle. Some bear the favor of specific Chaos Gods, and though they can be bound by powerful wizards using ancient spells like those of Kadon, their unpredictable savagery often leads to regret for any who attempt control.&lt;br /&gt;
&lt;br /&gt;
In appearance, Skin Wolves resemble lean, humanoid wolf-hybrids, their bodies armored in a bristling carapace streaked with bloody gristle and draped in tattered shreds of human skin that give them their eerie name. The transformation is no subtle shift but a violent eruption: the inner beast rips forth from the host&#039;s flesh in a spray of gore, leaving behind flaps of torn skin and chunks of meat. After feasting on the slain, the monstrous form collapses, allowing the original human to tear free in a rebirth-like process, regenerating anew for future horrors. This cycle of destruction and renewal underscores their role as voracious killers, blending primal fury with Chaos-born resilience in the grim landscapes they haunt.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Norsgard is a rough, warrior-based society with a strong male dominance but considerable practical roles for women due to harsh frontier conditions. Strength, survival, and martial skill define social status more than formal rank.  &lt;br /&gt;
* &#039;&#039;&#039;Warriors and Leaders:&#039;&#039;&#039; Men dominate raiding parties, chieftainships, and military campaigns. Leadership is earned through strength, cunning, and reputation rather than formal inheritance.  &lt;br /&gt;
* &#039;&#039;&#039;Women:&#039;&#039;&#039; Norsgardian women are often strong, hardy, and capable of combat. Some serve as shieldmaidens, priestesses of the Mother God, or advisors to chieftains. Women enjoy more autonomy than in many other human nations, though men dominate public and martial life.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Daily survival in harsh environments means women participate actively in hunting, farming, trade, and defending homesteads. Gender roles are flexible out of necessity.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexual norms in Norsgard are libertine and pragmatic, shaped by warrior culture and harsh living conditions. Consensual sexual relationships are common, often informal or temporary.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Few sexual taboos exist. Sodomite acts are tolerated if consensual. Adultery is common and often ignored outside the context of honor or revenge.  &lt;br /&gt;
* &#039;&#039;&#039;Warrior Culture:&#039;&#039;&#039; Sexual relationships are tied to personal strength, status, and conquest. Raiding parties may involve casual sexual liaisons, with women sometimes participating actively.  &lt;br /&gt;
* &#039;&#039;&#039;Ritual and Religion:&#039;&#039;&#039; Some sexual acts are linked to cult practices, such as worship of Chaos or the Mother God, emphasizing fertility, survival, or blood rites.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Norsgardians are aggressive toward outsiders but have &#039;&#039;&#039;sexualized attitudes toward other races&#039;&#039;&#039;, often tied to domination, exoticism, or conquest:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Female elves are considered exotic and sometimes dangerously alluring; male elves may be respected for skill but also viewed as potential rivals. Encounters are often sexualized in raider tales.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women may appear in crude eroticized tales, often emphasizing toughness or rarity; male dwarfs are generally the subject of mockery rather than sexual interest.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are enemies, but raider legends sometimes include sexualized dominance over captured greenskins, often portrayed as violent or grotesque.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos and Daemons:&#039;&#039;&#039; Sexualized fascination intersects with fear and devotion in cult practices; Chaos-tainted beings may be eroticized as objects of power, corruption, or taboo desire.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Norsgard&#039;s harsh climate and warrior lifestyle give women practical authority and autonomy uncommon in other human nations.  &lt;br /&gt;
* Sexuality is rough, opportunistic, and often intertwined with martial prowess, danger, and survival.  &lt;br /&gt;
* Sexualized fantasies of other races are common in tales, poetry, or warrior storytelling, often emphasizing conquest, exoticism, or taboo desire.  &lt;br /&gt;
* Gender and sexual norms are pragmatic, fluid, and intertwined with raiding, honor, and superstition.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Reaver → Marauder → Berserker → Chosen → Chaos Champion → Daemon Prince (if the gods are kind)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1640</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1640"/>
		<updated>2026-08-27T01:59:59Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamlukan&amp;quot; data-target=&amp;quot;/index.php/Mamlukan&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamlukan&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Nihon&amp;quot; data-target=&amp;quot;/index.php/Nihon&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Nihon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsca&amp;quot; data-target=&amp;quot;/index.php/Norsca&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsca&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Nihon&amp;diff=1639</id>
		<title>Nihon</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Nihon&amp;diff=1639"/>
		<updated>2026-08-27T01:59:29Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Nihon | image          = Cathayart.jpg | caption        = The Middle Kingdom, where dragons rule and harmony is enforced by fire  | founding       = Before time was counted | founder        = The Celestial Dragon Emperor and Moon Empress | current_leader = The Celestial Dragon Emperor (eternal)  | capital        = Wei-Jin, the Dragon Capital | major_cities   = Shang-Yang, Fu-Chow, Nan-Gau, the Gr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Nihon&lt;br /&gt;
| image          = Cathayart.jpg&lt;br /&gt;
| caption        = The Middle Kingdom, where dragons rule and harmony is enforced by fire&lt;br /&gt;
&lt;br /&gt;
| founding       = Before time was counted&lt;br /&gt;
| founder        = The Celestial Dragon Emperor and Moon Empress&lt;br /&gt;
| current_leader = The Celestial Dragon Emperor (eternal)&lt;br /&gt;
&lt;br /&gt;
| capital        = Wei-Jin, the Dragon Capital&lt;br /&gt;
| major_cities   = Shang-Yang, Fu-Chow, Nan-Gau, the Great Bastion&lt;br /&gt;
| regions        = Eastern Nihon, Northern Provinces, the Great Bastion&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 50-70 years for mortals; the Dragon siblings are immortal&lt;br /&gt;
| height         = 160-185 cm (5′3″ - 6′1″)&lt;br /&gt;
&lt;br /&gt;
| language       = Nihonese (ancient, melodic)&lt;br /&gt;
| religion       = Veneration of the Dragon Emperor, the Moon Empress, and the balance of Yin and Yang&lt;br /&gt;
| government     = Divine imperial bureaucracy ruled by immortal dragons in human guise&lt;br /&gt;
&lt;br /&gt;
| allies         = High Elves (distant respect), some Jade-Blooded ogre tribes&lt;br /&gt;
| enemies        = Chaos (eternal foe), Skaven, Ogres&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nihon&#039;&#039;&#039; is the oldest and greatest empire the world has ever known. While the Old World was still painting itself blue and throwing rocks, Nihon built floating cities, tamed rivers with geomancy, and set immortal dragons to rule over men. Its armies march behind walls of living jade and terracotta giants. Its astromancers read the future in the stars. Its alchemists brew gunpowder strong enough to crack mountains. And behind every silk curtain, every golden mask, a dragon watches with ancient, unblinking eyes.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play someone who genuinely believes their culture is the pinnacle of creation and has the magic, monsters, and artillery to back it up, welcome home.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
East-Asian features, straight black hair, skin from pale ivory to warm bronze. Clothing is art: silk robes heavy with dragon motifs, jade armour that looks grown rather than forged, conical helmets that hide every expression. Even common soldiers wear lacquered lamellar that costs more than a Reiklander knight’s ransom.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The blessed heartlands of Nihon and the endless Great Bastion.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Harmony above all. Order above chaos. Nihon above everything else.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Miao Ying, Zhao Ming, Li Dao, Yuan Bo, Shen-Zoo, Yin-Yin.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Dragon Emperor is divine. Questioning this is… discouraged.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Forbidden by Imperial law, though indentured servitude and harsh labor contracts exist in remote provinces. True slavery is rare and harshly punished, but corruption among local officials sometimes creates informal exploitation.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Strongly condemned. Nihonese law and social etiquette place great emphasis on honor, harmony, and family reputation; offenders face severe legal and social consequences.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low. The Celestial Order, strict bureaucracy, and powerful dragon-blooded rulers provide strong resistance. However, individuals on the borders or among sorcerers may still fall to Tzeentch or Slaanesh.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Disciplined, educated, and deeply rooted in tradition; skilled in strategy, philosophy, and martial arts; enjoys the stability and protection of a powerful empire.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Rigid social roles, burdened by bureaucracy, slow to embrace change, and often pressured by high expectations of honor and duty.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Nihonese==&lt;br /&gt;
You are not a hero. You are a single thread in the grand tapestry of harmony. Speak calmly, move deliberately, and never show unseemly emotion in front of lesser beings. A Jade Warrior stands in perfect silence until the enemy is in range, then unleashes hell with mechanical precision. An Astromancer consults the heavens before every battle and sighs at how predictable barbarian tactics are. An Alchemist smiles politely while mixing something that will delete half a province.&lt;br /&gt;
&lt;br /&gt;
You view the Old World the way a scholar views ants: interesting, occasionally useful, mostly beneath notice.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Grace incarnate. Robes flow like water, armour gleams like jade under moonlight. Helmets and masks turn every soldier into an expressionless icon of the empire. Terracotta Sentinels tower twenty feet high, faces frozen in eternal judgement. When a Dragon sibling walks among mortals in human form, the air itself seems to bow.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
Nihon is a highly structured society mostly inspired by East Asian cultures in which both men and women hold roles of great power, be it political, bureaucratic or military. Men, however, still have several advantages ahead of women, such as overall representation in numbers in offices of power. &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; The Emperor holds ultimate authority, only below him are his children. Noblemen &amp;amp; women exert influence through family connections; such as arranging marriages, managing estates &amp;amp; guiding heirs. Whilst some political power can he held, in the end, the true power lies within the hands of the Dragons.&lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Women primarily manage the households and care for the children, however they are also expected to provide for their homes through hard labour or trade. Even in times of great need, both Men and Women are summoned to protect their home as Peasant levies.&lt;br /&gt;
* &#039;&#039;&#039;Traditional Gender Roles:&#039;&#039;&#039; Unlike the rest of the Old World, both genders have strict expectations when it comes to leadership and domestic responsibility. In the end, all are expected to protect and serve the realm of Nihon&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality in Nihon is highly regulated and socially conservative, guided by Confucian-like values and imperial law. Heterosexual marriage is the norm, primarily arranged for family or political benefit.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Adultery, sodomy, and overt sexual expression outside marriage are strictly condemned. Female chastity and propriety are heavily emphasized, particularly among the upper classes.  &lt;br /&gt;
* &#039;&#039;&#039;Elite Practices:&#039;&#039;&#039; Polygamy exists among the imperial family or wealthy nobles, but relationships outside sanctioned structures are dangerous and socially unacceptable.  &lt;br /&gt;
* &#039;&#039;&#039;Private Life:&#039;&#039;&#039; While erotic literature exists, it is usually discreet, focusing on idealized romance, loyalty, or exoticized foreigners rather than explicit sexual transgression.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Nihon is generally isolationist and cautious toward outsiders, but sexualized perceptions of other races exist in private fantasy or literature:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Elves, especially High Elves, are considered graceful, beautiful, and otherworldly. Female elves may be eroticized in elite or literary contexts, while male elves are admired for elegance, magic, and skill.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarfs are respected for craftsmanship and martial ability; female dwarfs may appear in private fantasies, though sexualized depictions are rare.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are primarily feared as threats; sexualized depictions are almost nonexistent, except in extreme or humorous folklore.  &lt;br /&gt;
* &#039;&#039;&#039;Humans from Other Lands:&#039;&#039;&#039; Foreign merchants, travelers, or nobles may be eroticized in poetry, art, or private tales, often highlighting exotic appearance, danger, or mystery.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Nihon emphasizes social order, family honor, and sexual propriety, making erotic expression heavily regulated and largely private.  &lt;br /&gt;
* Sexualized fascination with other races exists mainly in elite literary, artistic, or fantastical contexts, rather than common culture.  &lt;br /&gt;
* Gender roles are rigid, with men dominating public and political life, and women exercising influence subtly through family and social networks.  &lt;br /&gt;
* Erotic fantasy often intertwines exoticism, sophistication, and danger, reflecting Nihon’s cultural and isolationist values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Conscript → Jade Warrior → Celestial Dragon Guard → Iron Hail Gunner → Astromancer  &lt;br /&gt;
Peasant → Alchemist → Master of the Nine Flames  &lt;br /&gt;
Gate Keeper → Shugengan Lord → Dragon-blooded child (only five exist, good luck)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1638</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1638"/>
		<updated>2026-08-27T01:55:39Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Mamlukan&amp;quot; data-target=&amp;quot;/index.php/Mamlukan&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Mamlukan&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Cathay&amp;quot; data-target=&amp;quot;/index.php/Cathay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Cathay&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsca&amp;quot; data-target=&amp;quot;/index.php/Norsca&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsca&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Mamlukan&amp;diff=1637</id>
		<title>Mamlukan</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Mamlukan&amp;diff=1637"/>
		<updated>2026-08-27T01:55:16Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Mamlukan | image          = Arabyart.jpg | caption        = Where the sun burns away weakness and gold buys everything else  | founding       = Ancient (pre-Sigmar) | founder        = Legendary desert kings and the Prophet Mulhaad ibn Yusuf | current_leader = Ever-shifting sultans and caliphs  | capital        = None officially; Lashiek, Copher, and Martek | major_cities   = Lashiek, Copher, Mart...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Mamlukan&lt;br /&gt;
| image          = Arabyart.jpg&lt;br /&gt;
| caption        = Where the sun burns away weakness and gold buys everything else&lt;br /&gt;
&lt;br /&gt;
| founding       = Ancient (pre-Sigmar)&lt;br /&gt;
| founder        = Legendary desert kings and the Prophet Mulhaad ibn Yusuf&lt;br /&gt;
| current_leader = Ever-shifting sultans and caliphs&lt;br /&gt;
&lt;br /&gt;
| capital        = None officially; Lashiek, Copher, and Martek&lt;br /&gt;
| major_cities   = Lashiek, Copher, Martek, Al-Haikk, Ka-Sabar&lt;br /&gt;
| regions        = The deserts, oases, and spice coasts south of the Old World&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 40-60 years&lt;br /&gt;
| height         = 160-185 cm (5′3″ - 6′1″)&lt;br /&gt;
&lt;br /&gt;
| language       = Mamlukan (flowing and poetic)&lt;br /&gt;
| religion       = The One God and His Prophet; cults of elemental djinn&lt;br /&gt;
| government     = City-state sultanates, tribal sheikhs, and merchant councils&lt;br /&gt;
&lt;br /&gt;
| allies         = Whoever pays in spices, gold, or silence&lt;br /&gt;
| enemies        = Bretonnian crusaders (old grudges), Tomb Kings (very old grudges), Skaven, Chaos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamlukan&#039;&#039;&#039; is the sun-blasted realm of silk, sand, and sorcery that sprawls south of Tilea and Estalia. Here, palace towers of white marble rise above endless dunes, caravans of camels carry spices worth more than gold, and djinn are bound into rings and lamps by men brave or foolish enough to try. It is a land of fabulous wealth and sudden death, where a beggar today can be a sultan tomorrow, and a sultan tonight can be a corpse by dawn.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play someone who can buy half a kingdom before breakfast, ride across a desert without a map, or bargain with a fire spirit for a favour, Mamlukan is your playground.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Olive to deep bronze skin, hawk-sharp features, black eyes that have stared too long at the sun. City folk wear robes of crimson, saffron, and indigo that cost more than a Reikland village. Desert riders wear white and sand-coloured cloth that never seems to get dirty. Everyone smells faintly of incense, horse, and hot brass.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The great coastal cities and the trackless deep desert.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Honour is everything, hospitality is sacred, and revenge is served cold with sweet tea.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Jaffar, Zahir, Fatima, Salim, Yasmina, Ibn, Al-Rashid.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The One God and His Prophet. Sorcerers also deal with older, hotter powers.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Common and socially accepted. Mamlukan maintains structured slave markets, often using slaves for labor, domestic service, or concubines. Practices vary by city-state, with some rulers enforcing stricter codes of conduct.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Generally condemned within Mamlukan’s strict social and religious norms. Violations carry harsh punishments, though wealthy elites may bend rules behind closed doors.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Low to moderate. Strong religious traditions and disciplined societal structures resist Chaos, though isolated cults and desert sorcerers may fall prey to corruption.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Charismatic, diplomatic, and worldly; skilled traders and agile warriors; culturally disciplined with strong traditions and sharp wit.  &lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Proud to the point of stubbornness, easily offended by disrespect, bound by complex social customs, and often underestimated by outsiders.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing an Mamlukan==&lt;br /&gt;
Speak like poetry is your native tongue. Gesture with both hands. Never forget a debt, whether of gold or blood. A sorcerer’s smile is more dangerous than a drawn scimitar. A corsair’s laugh means someone is about to lose a ship. A desert rider can find water where maps say there is none and track a camel across glass-smooth sand.&lt;br /&gt;
&lt;br /&gt;
Pride is your armour, hospitality your shield, and treachery your hidden dagger. You bow to no northern king, you kneel only in prayer, and you would rather die than break an oath, unless breaking it profits you more.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Tall or compact, always graceful. City nobles glide like peacocks in silk and gold thread. Desert warriors move like panthers in loose robes, curved blades glinting at every belt. Sorcerers wear robes heavy with sigils and carry the scent of burnt cinnamon. Everyone, from street urchin to grand vizier, carries the desert in their eyes.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay|Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Mamlukan is a patriarchal society influenced by desert cultures, trade, and strict religious traditions. Men dominate political, military, and commercial life. Women primarily manage households and estates, with some influence in trade through family connections.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; Female rulers exist but are rare; male sultans and emirs hold most authority. Noblewomen exert influence through marriage alliances, court intrigue, and managing harems or estates.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Women handle domestic tasks, weaving, trade, and family duties. They may participate in local markets or artisan work, but public leadership roles are almost exclusively male.  &lt;br /&gt;
* Women’s social mobility is constrained by custom and religious law, emphasizing obedience, honor, and family loyalty.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexuality is socially regulated and tied to religion and honor. Heterosexual marriage is expected, with arranged marriages common among nobility for political or economic reasons.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Adultery is condemned, especially for women; sodomy is socially unacceptable and can be punished under strict moral codes.  &lt;br /&gt;
* &#039;&#039;&#039;Harem and Elite Practices:&#039;&#039;&#039; Among sultans and wealthy nobles, harems exist, allowing controlled polygamy and erotic expression among concubines. Sexual relationships outside sanctioned structures are highly taboo.  &lt;br /&gt;
* &#039;&#039;&#039;Private Life:&#039;&#039;&#039; Commoners may exercise more personal freedom, but public exposure to sexual transgression is dangerous. Erotic literature and stories circulate discreetly, often idealizing exotic partners from distant lands.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Mamlukan is cautious with foreigners, but sexualized perceptions of outsiders exist, particularly in elite and literary contexts:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Elves are exotic and alluring; both High Elf and Dark Elf women are imagined as graceful and beautiful, inspiring fascination or desire. Male elves may be admired for skill, status, or mystery.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women occasionally appear in eroticized tales, but male dwarfs are largely respected for skill rather than sexual appeal.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are feared as enemies; sexualized depictions are rare but appear in folklore as grotesque exaggerations, often emphasizing domination and horror.  &lt;br /&gt;
* &#039;&#039;&#039;Other Humans:&#039;&#039;&#039; Foreign merchants, travelers, or nobles are sometimes eroticized in private tales, blending exoticism, danger, and desire. Erotic fascination often intersects with trade, diplomacy, or social ambition.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Mamlukan’s sexual norms are highly structured, with elite privilege allowing controlled erotic expression, such as harems or concubines.  &lt;br /&gt;
* Sexualized fascination with non-human or foreign races is largely private, circulating in elite storytelling, poetry, and erotic literature.  &lt;br /&gt;
* Female virtue, honor, and obedience are central; transgression carries severe social or legal consequences.  &lt;br /&gt;
* The interplay of exoticism, wealth, and desire shapes erotic fantasy and perceptions of outsiders in Mamlukan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Camel rider → Desert scout → Hashishin → Djinn-bound Sorcerer  &lt;br /&gt;
Sailor → Corsair → Captain of the Crimson Wave  &lt;br /&gt;
Trader → Merchant prince → Grand Vizier of Copher&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1636</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1636"/>
		<updated>2026-08-27T01:51:02Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Corsaria&amp;quot; data-target=&amp;quot;/index.php/Corsaria&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Corsaria&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Araby&amp;quot; data-target=&amp;quot;/index.php/Araby&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Araby&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Cathay&amp;quot; data-target=&amp;quot;/index.php/Cathay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Cathay&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsca&amp;quot; data-target=&amp;quot;/index.php/Norsca&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsca&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Corsaria&amp;diff=1635</id>
		<title>Corsaria</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Corsaria&amp;diff=1635"/>
		<updated>2026-08-27T01:50:36Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = Corsarian Freebooter | image          = Sartosa.jpg | caption        = Death before landfall, gold before honour  | founding       = Unknown | founder        = No one claims it, everyone fights over it | current_leader = Whoever currently calls themselves Pirate King/Queen  | capital        = Corsaria | major_cities   = Port Reaver, Freetown, the Docks | regions        = Corsaria, southern Tilean...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Corsarian Freebooter&lt;br /&gt;
| image          = Sartosa.jpg&lt;br /&gt;
| caption        = Death before landfall, gold before honour&lt;br /&gt;
&lt;br /&gt;
| founding       = Unknown&lt;br /&gt;
| founder        = No one claims it, everyone fights over it&lt;br /&gt;
| current_leader = Whoever currently calls themselves Pirate King/Queen&lt;br /&gt;
&lt;br /&gt;
| capital        = Corsaria&lt;br /&gt;
| major_cities   = Port Reaver, Freetown, the Docks&lt;br /&gt;
| regions        = Corsaria, southern Tilean coast, Estalian ports&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 35-60 years&lt;br /&gt;
| height         = 165-185 cm (5′5″ - 6′1″)&lt;br /&gt;
&lt;br /&gt;
| language       = Tilean, Estalian, Reikspiel, plus every curse in the Old World&lt;br /&gt;
| religion       = Manann, Ranald&lt;br /&gt;
| government     = Whoever has the biggest fleet and the sharpest cutlass rules&lt;br /&gt;
&lt;br /&gt;
| allies         = Whoever pays best this week&lt;br /&gt;
| enemies        = Whoever paid last week&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corsaria&#039;&#039;&#039; is the pirate paradise squatting off the Tilean coast like a drunken troll at a banquet. It’s a sun-bleached rock where law is a joke, gold flows like rum, and the only crime is getting caught. Every cutthroat, smuggler, privateer, and honest merchant who ever decided “honest” wasn’t paying enough ends up here eventually. The island’s taverns never close, the duels never stop, and the black flags never come down.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Corsarians aren’t a race, they’re a profession: professional bastards with ships.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Sun-browned skin, salt-crusted hair, more scars than clean skin. Tricorn hats, striped breeches, gold hoops in ears, and enough pistols to start a small war. Half the population is missing an eye, a hand, or a conscience.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; Corsaria and every port that looks the other way.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Take what you can, give nothing back.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Real ones are optional. Most go by “Black-eyed Marco”, “Isabella the Knife”, “One-Leg Giovanni”, or whatever sounds good after the third bottle.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Manann gets a quick prayer when the storm hits, Ranald gets the dice and the loot.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Common and widely accepted. Pirates frequently capture and trade slaves, and many crews keep forced laborers for ship work or ransom. Laws are loose, and morality varies between captains.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Technically discouraged within pirate codes to avoid crew conflict, but enforcement is inconsistent. Morality is chaotic and depends heavily on the individual captain and crew culture.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate. The lawlessness and greed of Corsarian life make individuals susceptible to dark influence, though most pirates favor profit over pacts. Those who embrace Chaos often become feared or hunted even by fellow pirates.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Quick-witted, fearless, adaptable, and skilled with blades, pistols, and shipboard life; thrives in chaos and fast decisions.&lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Greedy, impulsive, unreliable when sober, worse when drunk, and burdened by a reputation that makes trust hard to earn.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Corsarian==&lt;br /&gt;
You sold your soul for a faster ship and a sharper cutlass. Speak with a lazy drawl, grin like you know where the treasure is buried, and always keep one hand on your purse and the other on your pistol. Loyalty lasts exactly as long as the gold does. Betrayal is just good business.&lt;br /&gt;
&lt;br /&gt;
A good Corsarian can talk his way onto any ship, out of any noose, and into any captain’s chair. Duels are settled at dawn, deals are sealed with rum, and tomorrow is a problem for whoever’s still breathing.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Salt, sun, and steel have done their work. Skin the colour of old leather, teeth missing or gold-capped, tattoos telling stories no priest would repeat. Captains wear coats so gaudy they hurt to look at. Deckhands wear whatever they stole off the last prize. Everyone smells of tar, gunpowder, and cheap rum.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay|Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Corsaria is a pirate republic, heavily maritime in culture, with social norms shaped by the sea and commerce. Men dominate leadership roles as captains, officers, and mercenary commanders, though women occasionally rise to positions of power aboard ships or in pirate crews.  &lt;br /&gt;
* &#039;&#039;&#039;Pirate Captains and Nobility:&#039;&#039;&#039; Leadership is almost exclusively male, but successful female pirates can command ships or entire crews, earning grudging respect. Social mobility at sea is higher than on land, allowing some women to break traditional gender expectations.  &lt;br /&gt;
* &#039;&#039;&#039;Crew and Commoners:&#039;&#039;&#039; Both men and women participate in trade, raiding, and shipboard life. Women are active participants in logistics, combat, and maritime commerce, though male authority generally prevails.  &lt;br /&gt;
* Life at sea emphasizes practicality over strict patriarchy, with women enjoying greater freedom than in inland human nations.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexual norms are libertine and opportunistic, shaped by the transient, high-risk life of pirates. Marriage is rare or informal, and relationships are often temporary or strategic.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Corsaria has few sexual taboos beyond consent; especially if they benefit social cohesion or personal gain.  &lt;br /&gt;
* &#039;&#039;&#039;Pirate Culture:&#039;&#039;&#039; Casual sexual relationships are common among crews. Sex may be transactional, opportunistic, or consensual, often tied to status, reputation, or survival.  &lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Corsarian merchants and captains may engage in erotic liaisons with nobles, foreigners, or exotic slaves to cement trade deals or alliances.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Corsarians are pragmatic, mercenary-minded, and sexually adventurous regarding other races, often fetishizing outsiders in private or elite contexts:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; Exotic and alluring; High Elf or Dark Elf women may be courted for beauty, status, or magical allure. Male elves are sometimes admired for grace or skill. Relationships are risky but erotic fascination is common.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Less overtly sexualized; dwarf women may appear in private fantasies, while male dwarfs are respected for strength and craftsmanship.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are enemies, but pirate folklore or bawdy tales sometimes exaggerates orcish virility or depicts sexual domination in grotesque or humorous ways.  &lt;br /&gt;
* &#039;&#039;&#039;Humans of Other Nations:&#039;&#039;&#039; Corsarians are opportunistic in sexual relations with foreigners, including nobles, merchants, or slaves. Erotic and exotic appeal is often tied to status, trade, or intrigue.  &lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Life at sea fosters sexual freedom and practical egalitarianism, particularly for women who prove themselves in leadership or combat.  &lt;br /&gt;
* Sexualized fascination with other races is common, especially in private tales, erotic stories, or elite circles seeking exotic partners.  &lt;br /&gt;
* Corsaria balances fear, exoticism, and erotic interest pragmatically — danger and desire are often intertwined in pirate culture.&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Deckhand → Swashbuckler → Boarding Party Captain → Pirate Lord → Pirate King/Queen (until someone cuts your throat)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1634</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1634"/>
		<updated>2026-08-27T01:42:22Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;The Tzardom&amp;quot; data-target=&amp;quot;/index.php/Tzardom&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;The Tzardom&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Sartosa&amp;quot; data-target=&amp;quot;/index.php/Sartosa&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Sartosa&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Araby&amp;quot; data-target=&amp;quot;/index.php/Araby&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Araby&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Cathay&amp;quot; data-target=&amp;quot;/index.php/Cathay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Cathay&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsca&amp;quot; data-target=&amp;quot;/index.php/Norsca&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsca&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Tzardom&amp;diff=1633</id>
		<title>Tzardom</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Tzardom&amp;diff=1633"/>
		<updated>2026-08-27T01:41:46Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}}  {{Race Infobox | name           = The Tzardom | image          = Kislevart.jpg | caption        = The frozen bulwark against the dark  | founding       = Ancient (traditionally 1 IC) | founder        = Khan-Queen Miska the Slaughterer (Gospodar) | current_leader = Tzarina Katarin the Ice Queen  | capital        = Tzardom City | major_cities   = Praag, Erengrad, Volstad | regions        = The Oblast, the northern steppe and taiga...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = The Tzardom&lt;br /&gt;
| image          = Kislevart.jpg&lt;br /&gt;
| caption        = The frozen bulwark against the dark&lt;br /&gt;
&lt;br /&gt;
| founding       = Ancient (traditionally 1 IC)&lt;br /&gt;
| founder        = Khan-Queen Miska the Slaughterer (Gospodar)&lt;br /&gt;
| current_leader = Tzarina Katarin the Ice Queen&lt;br /&gt;
&lt;br /&gt;
| capital        = Tzardom City&lt;br /&gt;
| major_cities   = Praag, Erengrad, Volstad&lt;br /&gt;
| regions        = The Oblast, the northern steppe and taiga&lt;br /&gt;
&lt;br /&gt;
| lifespan       = 35–50 years&lt;br /&gt;
| height         = 160–185 cm (5′3″ – 6′1″)&lt;br /&gt;
&lt;br /&gt;
| language       = Tzardomian (Slavic tongue)&lt;br /&gt;
| religion       = Ursun the Bear God, Tor, Dazh, ancient spirits; the Tzarina’s Ice Court&lt;br /&gt;
| government     = Absolute monarchy under the Tzar/Tzarina&lt;br /&gt;
&lt;br /&gt;
| allies         = The Empire, Dwarfs (grudging respect), Ungol tribes&lt;br /&gt;
| enemies        = Chaos (eternal), Norsca, Beastmen, Greenskins&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tzardom&#039;&#039;&#039; is the frozen shield of the Old World. North of the Empire, south of the Chaos Wastes, it’s a land of endless blizzards, iron-hard winters, and people who laugh at the cold because the alternative is dying. Think medieval Russia and Poland after the Ruinous Powers turned the thermostat to “apocalypse.” Its folk have stared into the Polar Gates and spat in their eye for two thousand years. They ride bears, shoot fire from axes, and drink enough kvas to pickle a dragon. When Chaos comes south, The Tzardom bleeds first, and it bleeds hard, but it never breaks.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play someone who wakes up every morning knowing the world might literally end before supper, and still saddles up to go punch daemons in the face, The Tzardom is calling.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Broad faces, high cheekbones, eyes the colour of winter skies. Hair is thick, beards are mandatory for warmth and status. Everyone wears furs - wolf, bear, snow-leopard - layered over wool and mail. Winged lancers look like avenging angels forged from steel and feathers. Streltsi march in long coats and tall fur hats, axes slung across their backs like they were born holding them. War bear riders are exactly what they sound like and twice as terrifying.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The endless northern steppe, the dark taiga, three great cities that somehow still stand.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Survive first, ask questions never. Honour is important, but staying alive is more important.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Slavic and hard as nails—Boris, Katarin, Ivan, Zoya, Yuri, Natasha, Kostaltyn.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; Ursun the Great Bear, plus older gods of fire, sun, and thunder. The Ice Court answers to no one except the Tzarina.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Slavery is largely rejected in The Tzardom. The people value personal strength and independence, and formal slave ownership is rare. Forced labor may occur in war camps or criminal punishments, but not as a structured institution.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Strongly condemned. Tzardomian culture prizes honor, family reputation, and communal cohesion; violations are harshly punished, especially in tight-knit rural communities.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate to high due to proximity to the Chaos Wastes. Tzardomians are hardy and culturally resistant, but constant exposure makes corruption an ever-present threat, particularly in remote oblasts and among frontier warriors.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Tough, disciplined, and accustomed to harsh climates; fiercely loyal; strong cultural pride and deep spiritual resilience.&lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Stoic to a fault, slow to trust outsiders, often burdened by constant threats from Chaos, and shaped by a harsh, demanding society.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Gunpowder Proficient: Members of this race can use of gunpowder-powered weapons.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Tzardomian==&lt;br /&gt;
You were born cold, you’ll probably die cold, and you’ll take a dozen daemons with you when you go.&lt;br /&gt;
&lt;br /&gt;
Speak short, drink deep, and never trust the weather. A winged lancer charges with a roar that rattles the steppe. A streltsi stands in the snow and fires until the barrel glows red. An Ice Witch doesn’t speak, she just looks at you until your breath freezes in your lungs. Superstition is common sense here: yes, the old woman in the woods is probably a hag, shoot first.&lt;br /&gt;
&lt;br /&gt;
Your humour is black, your stories end in blood, and your songs are half battle cry, half funeral dirge. You don’t dream of glory; you dream of one more spring where the crops don’t fail and the Chaos moon doesn’t look bigger than last year.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Tzardomians look like winter carved them out of granite. Pale or ruddy skin, scarred from cold and claw alike. Men braid their beards with rings taken from fallen enemies. Women braid their hair the same way. Everyone smells of horse, woodsmoke, and kvas. The wings on a lancer’s back aren’t decoration, they scream like banshees when the charge hits, and the enemy breaks before the lances even touch them.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444; font-size:95%;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bretonnia]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay|Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Tzardomian society blends patriarchal and matriarchal elements, influenced by both Slavic-inspired traditions and harsh frontier life. Men dominate military leadership and governance, but women can hold significant power as warriors, seers, or rulers in certain regions.  &lt;br /&gt;
* &#039;&#039;&#039;Royalty and Nobility:&#039;&#039;&#039; The ruling ice queen or tsarina can wield absolute power, and noblewomen sometimes lead armies or govern territories. Male nobles dominate traditional political roles, but female regents or queens are respected.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Women participate actively in family farms, trade, and household management. Frontier conditions require women to be hardy and capable of defending homesteads during raids, giving them more autonomy and influence than in many other human nations.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Tzardomian sexual norms are influenced by pragmatism and survival culture. Marriages are generally expected, but personal agency is greater than in strictly patriarchal societies. Warrior culture allows for consensual relationships among soldiers, and love or attraction can influence marriage choices.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Sodomy is frowned upon publicly, especially under the Orthodox-like influence of Tzardomian religion. Adultery is morally condemned but occurs privately, particularly among the elite.  &lt;br /&gt;
* &#039;&#039;&#039;Warrior Influence:&#039;&#039;&#039; Among soldier communities, casual relationships, temporary liaisons, and eroticized camaraderie are not uncommon, reflecting the harsh and communal life on the frontier.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Tzardomians are generally wary and xenophobic toward non-human races, but sexualized perceptions exist, especially toward elves and dwarfs:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf or Dark Elf women are considered exotic and alluring, inspiring both fascination and caution. Male elves may be admired for grace or magical skill, sometimes framed in elite fantasies.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women are viewed as strong and mysterious, occasionally eroticized in private tales, while male dwarfs are generally respected for craft and fortitude rather than sexual appeal.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are primarily enemies, but some frontier legends and tavern stories exaggerate orcish virility or depict sexualized domination/submission scenarios, often in grotesque or humorous contexts.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos/Other Threats:&#039;&#039;&#039; Chaos-tainted individuals are feared and simultaneously eroticized in dark folklore, linking sexual corruption and supernatural danger.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Frontier life in The Tzardom increases women&#039;s autonomy compared to more patriarchal human nations.  &lt;br /&gt;
* Sexualized fascination with non-human races is mostly private, circulating in underground literature, soldiers’ tales, or elite fantasies.  &lt;br /&gt;
* Warrior culture blurs lines between attraction, danger, and sexualized heroism, creating a unique interplay of fear and eroticism in Tzardomian lore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Ungol horse-archer → Kossar → Streltsi → Winged Lancer → Gryphon Legion  &lt;br /&gt;
Boyar → Ice Maiden → Ice Witch → Tzarina (good luck)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Races&amp;diff=1632</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Races&amp;diff=1632"/>
		<updated>2026-08-27T01:08:04Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: /* Human */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Button|text=Back to Main Page|link=Main Page}}&lt;br /&gt;
{{#description2:Explore the playable races of Irontide, a text-based PvP/RP server inspired by Warhammer Fantasy in Conan Exiles. Forge your character’s story through roleplay, combat, and alliances.)}}&lt;br /&gt;
==Human ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page human&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Empire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card human&amp;quot; aria-label=&amp;quot;Empire&amp;quot; data-target=&amp;quot;/index.php/Empire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Empire&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Franconia ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card bretonnia&amp;quot; aria-label=&amp;quot;Franconia&amp;quot; data-target=&amp;quot;/index.php/Franconia&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Franconia&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Kislev ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card kislev&amp;quot; aria-label=&amp;quot;Kislev&amp;quot; data-target=&amp;quot;/index.php/Kislev&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Kislev&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Sartosa ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card pirates&amp;quot; aria-label=&amp;quot;Sartosa&amp;quot; data-target=&amp;quot;/index.php/Sartosa&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Sartosa&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Araby ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card araby&amp;quot; aria-label=&amp;quot;Araby&amp;quot; data-target=&amp;quot;/index.php/Araby&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Araby&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Cathay ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card cathay&amp;quot; aria-label=&amp;quot;Cathay&amp;quot; data-target=&amp;quot;/index.php/Cathay&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Cathay&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Norsca ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card norsca&amp;quot; aria-label=&amp;quot;Norsca&amp;quot; data-target=&amp;quot;/index.php/Norsca&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Norsca&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Elves ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page elves&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asur (High Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card high-elves&amp;quot; aria-label=&amp;quot;Asur&amp;quot; data-target=&amp;quot;/index.php/Asur&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asur&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Asrai (Wood Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card wood-elves&amp;quot; aria-label=&amp;quot;Asrai&amp;quot; data-target=&amp;quot;/index.php/Asrai&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Asrai&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Druchii (Dark Elves) ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card druchii&amp;quot; aria-label=&amp;quot;Druchii&amp;quot; data-target=&amp;quot;/index.php/Druchii&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Druchii&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dwarfs ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-bg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card dwarf&amp;quot; aria-label=&amp;quot;Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Chaos Dwarfs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card chaos-dwarfs&amp;quot; aria-label=&amp;quot; Chaos Dwarfs&amp;quot; data-target=&amp;quot;/index.php/Chaos_Dwarfs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Dawi-Zharr&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Greenskins ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page greenskins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Orcs ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card greenskins&amp;quot; aria-label=&amp;quot;Orcs&amp;quot; data-target=&amp;quot;/index.php/Orcs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Orcs&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Goblins ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card goblins&amp;quot; aria-label=&amp;quot;Goblins&amp;quot; data-target=&amp;quot;/index.php/Goblins&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Goblins&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monsterous ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page monsterous&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Ogre ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card ogre&amp;quot; aria-label=&amp;quot;Ogre&amp;quot; data-target=&amp;quot;/index.php/Ogre&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Ogre&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Beastmen ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card beastmen&amp;quot; aria-label=&amp;quot;Beastmen&amp;quot; data-target=&amp;quot;/index.php/Beastmen&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Beastmen&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Afflictions ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-page afflictions&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- ■■■ Warriors of Chaos ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card warriorsofchaos&amp;quot; aria-label=&amp;quot;Warriors of Chaos&amp;quot; data-target=&amp;quot;/index.php/Chaos&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Warriors of Chaos&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ■■■ Vampire ■■■ --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;clickbox race-card vampire&amp;quot; aria-label=&amp;quot;Vampire&amp;quot; data-target=&amp;quot;/index.php/Vampire&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;race-title&amp;quot;&amp;gt;Vampires&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
	<entry>
		<id>http://irontide.info/index.php?title=Franconia&amp;diff=1631</id>
		<title>Franconia</title>
		<link rel="alternate" type="text/html" href="http://irontide.info/index.php?title=Franconia&amp;diff=1631"/>
		<updated>2026-08-27T01:07:00Z</updated>

		<summary type="html">&lt;p&gt;Oldloon: Created page with &amp;quot;{{Button|text=Back to Races|link=Races}} {{Race Infobox | name           = Franconia | image          = Bretonniaart.jpg | caption        = For the Lady and the King… mostly the Lady  | founding       = circa 977 IC (Gilles le Franc unites the tribes) | founder        = Gilles le Franc | current_leader = King Louen Leoncoeur  | capital        = Couronne | major_cities   = Couronne, Brionne, Quenelles, Bordeleaux, Lyonesse, Castle Bastonne | regions        = The fourtee...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Button|text=Back to Races|link=Races}}&lt;br /&gt;
{{Race Infobox&lt;br /&gt;
| name           = Franconia&lt;br /&gt;
| image          = Bretonniaart.jpg&lt;br /&gt;
| caption        = For the Lady and the King… mostly the Lady&lt;br /&gt;
&lt;br /&gt;
| founding       = circa 977 IC (Gilles le Franc unites the tribes)&lt;br /&gt;
| founder        = Gilles le Franc&lt;br /&gt;
| current_leader = King Louen Leoncoeur&lt;br /&gt;
&lt;br /&gt;
| capital        = Couronne&lt;br /&gt;
| major_cities   = Couronne, Brionne, Quenelles, Bordeleaux, Lyonesse, Castle Bastonne&lt;br /&gt;
| regions        = The fourteen dukedoms (Couronne, Lyonesse, Artois, Gisoreux, etc.)&lt;br /&gt;
&lt;br /&gt;
| lifespan       = Peasants 35–45 years; Nobility 60–80 years&lt;br /&gt;
| height         = 165–195 cm (5′5″ – 6′5″) – knights are almost always the taller ones&lt;br /&gt;
&lt;br /&gt;
| language       = Franc (nobles), mixed Franc/Reikspiel (peasants)&lt;br /&gt;
| religion       = Worship of the Lady of the Lake&lt;br /&gt;
| government     = Absolute feudal monarchy&lt;br /&gt;
&lt;br /&gt;
| allies         = The Empire (grudging), Wood Elves (ancient pact), Tilea (trade)&lt;br /&gt;
| enemies        = Greenskins, Beastmen, Skaven, Chaos, Norsca, Dark Elves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franconia&#039;&#039;&#039; is the great fairy-tale kingdom west of the Grey Mountains: castles on every hill, flower-strewn meadows, and knights in gleaming plate who swear to defend the innocent while questing for the Holy Grail. That’s the story they tell pilgrims and minstrels. The truth is a rigid feudal hell where nine-tenths of the population live in filth so their lords can wear silk and ride pureblood destriers. It’s Arthurian legend run through the Warhammer meat-grinder: beautiful, brutal, and soaked in hypocrisy.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
If you want to play shining heroes who actually believe their own propaganda, downtrodden peasants who know better, or mysterious sorceresses keeping the whole rotten miracle afloat, Franconia is your playground.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Tall, fair-skinned nobles in mirror-bright plate and flowing heraldry; short, sunburned peasants in rags that used to be clothes.&lt;br /&gt;
&lt;br /&gt;
===Culture &amp;amp; Society===&lt;br /&gt;
* &#039;&#039;&#039;Regions:&#039;&#039;&#039; The fourteen dukedoms west of the Grey Mountains.&lt;br /&gt;
* &#039;&#039;&#039;Culture:&#039;&#039;&#039; Rigid feudalism dressed up as chivalry, honour for the high-born, obedience (or the stake) for everyone else.&lt;br /&gt;
* &#039;&#039;&#039;Names:&#039;&#039;&#039; Flowery French; Louen, Gilles, Repanse, Calard, Bohemond, Isabeau.&lt;br /&gt;
* &#039;&#039;&#039;Religion:&#039;&#039;&#039; The Lady of the Lake. The Fey Enchantress speaks for her and is never questioned.&lt;br /&gt;
&lt;br /&gt;
===Morality, Slavery, and Corruption===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slavery:&#039;&#039;&#039; Rare and culturally frowned upon. Franconian society is feudal and chivalric; peasants are bound to the land rather than formally enslaved, and outright slave ownership is considered dishonorable except in extreme frontier or war contexts.  &lt;br /&gt;
* &#039;&#039;&#039;Non-consent sexual relationships:&#039;&#039;&#039; Condemned morally, especially for nobles who must uphold the code of chivalry. Abuses may occur among peasants or during wartime, but they are exceptions rather than the rule.  &lt;br /&gt;
* &#039;&#039;&#039;Vulnerability to Chaos corruption:&#039;&#039;&#039; Moderate to low. Strong devotion to the Lady of the Lake and the chivalric code shields Franconians, but heresy, war, or isolation can leave individuals vulnerable to Chaos influence.&lt;br /&gt;
&lt;br /&gt;
===Strengths &amp;amp; Weaknesses===&lt;br /&gt;
* &#039;&#039;&#039;Strengths:&#039;&#039;&#039; Noble upbringing or hardy peasant resilience, strong moral code, unwavering faith in the Lady, and a respected reputation across the Old World.&lt;br /&gt;
* &#039;&#039;&#039;Weaknesses:&#039;&#039;&#039; Rigid class expectations, chivalric burdens, distrust of magic or foreigners, and a tendency toward stubbornness or arrogance.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
Adventurers born of this race naturally align with the following subclasses, which they may choose during character creation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#1e1e1e; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#2d2d2d; font-size:120%; padding:6px; text-align:center;&amp;quot; | &#039;&#039;&#039;Compatible Classes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ffaa00; text-align:center;&amp;quot; | &#039;&#039;&#039;Vanguard&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#88ff88; text-align:center;&amp;quot; | &#039;&#039;&#039;Skirmisher&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#262626; color:#ff88ff; text-align:center;&amp;quot; | &#039;&#039;&#039;Caster&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#262626; color:#ffdd88; text-align:center;&amp;quot; | &#039;&#039;&#039;Sage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Bastion]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Berserker]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Ranger]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Assassin]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Pyromancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Cryomancer]]&lt;br /&gt;
| style=&amp;quot;background:#1e1f22;&amp;quot; | [[Healer]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#262626; font-size:90%; padding:6px; text-align:center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Playing a Franconian==&lt;br /&gt;
You are either born to rule or born to serve. There is no middle path.&lt;br /&gt;
&lt;br /&gt;
A knight lives for honour, the Lady, and smashing things with a lance. Speak in flowery oaths, sneer at “low-born” folk, and never retreat unless a Damsel says so. A peasant knows the kingdom is a beautiful lie held together by fear and magic – keep your head down, your taxes paid, and your bow ready when the lord calls the levy. A Damsel is the quiet terror behind the throne: serene, untouchable, and far more powerful than any duke.&lt;br /&gt;
&lt;br /&gt;
Play the hypocrisy. A knight can genuinely believe he’s protecting the realm while riding over his own serfs to reach the enemy faster. A peasant might quietly cheer when Beastmen drag off the tax collector. Lean into the clash between shining ideals and grim reality.&lt;br /&gt;
&lt;br /&gt;
==Physical Appearance==&lt;br /&gt;
Knights are bred for war: tall, broad-shouldered, long flowing hair, sculpted beards, armour that costs more than a village. Peasants are short, wiry, sunburned, missing teeth, backs bent from the plough. You can tell a Franconian’s station from fifty paces – and the Lady help you if you forget it.&lt;br /&gt;
&lt;br /&gt;
==Relations with Other Races==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background:#1e1e1e; color:#e0e0e0; border:1px solid #444;&amp;quot;&lt;br /&gt;
! Category&lt;br /&gt;
! Faction&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ccff;&amp;quot; | &#039;&#039;&#039;Humans&#039;&#039;&#039;&lt;br /&gt;
| [[Empire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Kislev]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Sartosa]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Araby]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Cathay]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Norsca]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Elves&#039;&#039;&#039;&lt;br /&gt;
| [[Asur|Asur (High Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Asrai|Asrai (Wood Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Druchii|Druchii (Dark Elves)]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ffdd88;&amp;quot; | &#039;&#039;&#039;Dwarfs&#039;&#039;&#039;&lt;br /&gt;
| [[Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#88ff88; font-weight:bold;&amp;quot;&amp;gt;Friendly&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaos Dwarfs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#88ff88;&amp;quot; | &#039;&#039;&#039;Greenskins&#039;&#039;&#039;&lt;br /&gt;
| [[Orcs|Orcs]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblins|Goblins]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff8888;&amp;quot; | &#039;&#039;&#039;Monstrous&#039;&#039;&#039;&lt;br /&gt;
| [[Ogre|Ogre]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Neutral&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Beastmen]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#2d2d2d; text-align:center; color:#ff88ff;&amp;quot; | &#039;&#039;&#039;Affliction&#039;&#039;&#039;&lt;br /&gt;
| [[Chaos|Chaos]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire|Vampire]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff3333; font-weight:bold;&amp;quot;&amp;gt;Hostile&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gender Roles and Sexuality==&lt;br /&gt;
&lt;br /&gt;
===Gender Roles===&lt;br /&gt;
* Franconian society is strongly patriarchal, dominated by the chivalric code. Knights and nobles are exclusively male, and male lineage is emphasized in inheritance, titles, and military leadership.  &lt;br /&gt;
* &#039;&#039;&#039;Nobility:&#039;&#039;&#039; Women manage estates, households, and oversee serfs but have minimal formal political power. Noblewomen influence politics indirectly through marriage alliances, patronage, and social maneuvering. Exceptional women, like queens or regents, can wield authority during the absence or death of male heirs.  &lt;br /&gt;
* &#039;&#039;&#039;Commoners:&#039;&#039;&#039; Peasant women primarily handle domestic work, farming, and child-rearing. Participation in combat is rare but not unheard of during invasions or uprisings.  &lt;br /&gt;
* Franconia’s culture idealizes female beauty and virtue, framing women as moral and spiritual anchors, reinforcing male dominance.&lt;br /&gt;
&lt;br /&gt;
===Sexuality===&lt;br /&gt;
* Sexual norms are highly constrained by chivalric ideals and courtly love. Marriage is expected and often arranged to maintain social, political, or economic alliances.  &lt;br /&gt;
* &#039;&#039;&#039;Courtly Love:&#039;&#039;&#039; Romanticized devotion toward noblewomen is central, often idealized in literature and noble culture. Sexual expression is largely symbolic, emphasizing loyalty, honor, and virtue over physicality.  &lt;br /&gt;
* &#039;&#039;&#039;Taboos:&#039;&#039;&#039; Extramarital sex is frowned upon, especially for noblewomen.&lt;br /&gt;
* &#039;&#039;&#039;Elite Behavior:&#039;&#039;&#039; Noblemen may pursue discreet affairs or secret liaisons, but such behavior risks scandal if discovered. Female sexuality is tightly controlled to preserve social and familial honor.&lt;br /&gt;
&lt;br /&gt;
===Attitudes toward Other Races (Sexualized)===&lt;br /&gt;
* Franconians are extremely xenophobic, with little tolerance for non-human races. However, sexualized fantasies or fears exist in private or elite circles:  &lt;br /&gt;
* &#039;&#039;&#039;Elves:&#039;&#039;&#039; High Elf and Dark Elf women are considered dangerously beautiful and seductive, inspiring both fascination and fear. Male elves are often idealized for grace, wisdom, and martial prowess, though interactions are generally avoided.  &lt;br /&gt;
* &#039;&#039;&#039;Dwarfs:&#039;&#039;&#039; Dwarf women may occasionally appear in Franconian erotic fantasy, but dwarfs are mostly respected for craftsmanship and martial skill rather than sexual appeal.  &lt;br /&gt;
* &#039;&#039;&#039;Greenskins:&#039;&#039;&#039; Orcs and goblins are primarily objects of fear and revulsion, though whispered tales sometimes exaggerate orcish strength and virility in grotesque sexualized narratives, usually to reinforce danger.  &lt;br /&gt;
* &#039;&#039;&#039;Chaos/Undead:&#039;&#039;&#039; Daemons and vampires are feared and sometimes eroticized in dark folklore, linking corruption, domination, and forbidden desire.&lt;br /&gt;
&lt;br /&gt;
===Notable Cultural Nuances===&lt;br /&gt;
* Franconia’s focus on beauty, virtue, and courtly love shapes both gender expectations and sexual norms.  &lt;br /&gt;
* Sexualized perceptions of other races are mostly private, appearing in elite tales, rumors, or moralized folklore.  &lt;br /&gt;
* Female virtue is idealized to the point of near-divine status, making sexual transgression scandalous and socially dangerous.  &lt;br /&gt;
* The interplay between fear, exoticism, and erotic fascination underpins Franconian lore regarding outsiders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable Ranks &amp;amp; Careers==&lt;br /&gt;
Peasant Levy → Man-at-Arms → Knight Errant → Knight of the Realm → Questing Knight → Grail Knight  &lt;br /&gt;
(Or the extremely rare peasant who somehow gets knighted and makes the entire court deeply uncomfortable)&lt;/div&gt;</summary>
		<author><name>Oldloon</name></author>
	</entry>
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